Hello, everybody! It’s wonderful to be here on the CoG forums. I’ve been playing (and loving) CoG games for about a year now, and today I had the idea of perhaps trying my hand at making one myself! Needless to say, I was pretty excited when I found out that devving games for CoG was a completely open playing field!
I’ve decided to make a topic in the forum to pitch my idea for my game to other members of this forum, to see what people think of it and to get feedback on it. Yes, yes, I know. Another wannabe game dev who doesn’t even have the first line of code written, same old same old. Still, though, if you would hear me out and tell me what you think, I’d appreciate it.
Summary: CYOA about being an American politician, starting at the local/city level and rising all the way up to try to get elected President of the United States! If possible, I would like the player to be able to serve their terms as president, including the challenge of re-election!
Details: In terms of the political spectrum, I would have multiple stats to represent it, instead of just a simple “Liberal/Conservative” and/or “Left Wing/Right Wing” dichotomy.
The ideas I had so far would be something like:
…and a few others I’m still mulling over.
This is, of course, just the -public- perception of your politics; Going into full cynicism mode here, we all know that the -true- motives of many politicians aren’t quite the same as what they show to the public. And thus, character personality stats:
Honest/Pragmatic (More honest means the politics actually represent your views, more pragmatic means you’re just going for votes)
Clean/Ruthless (Up-front in your dealings, or a backstabbing sonnuvabitch? You decide!)
There would be skills, too, obviously:
…and some others I need to get figured out.
You would have to balance your campaign funds (and potentially budgets, if you’re in an executive position) as well as your approval rating - Approval rating drops too low, and you’re outta there, pal!
I have some other ideas, as well, but I’ve already written far too much, so I don’t want to over-inundate you guys with any more. Let me know what you think! Also please feel free to tell me if somebody else has already made/is making a game like this. It would be disappointing if so, but I would like to try theirs out, even if it means that I’d have to come up with another idea!
For reference, I have extensive programming experience, and the quick overview I’ve had of ChoiceScript makes it seem like a pretty pick-up-and-go language. I would try to do most of the game by myself, writing and coding it personally, although I certainly wouldn’t reject help if anybody was interested!
EDIT: There’s a demo out, now! It’s just the prologue, but give it a try!