Take a screenshot next time it happens. Go to google play, search vampire the masquerade, and click on developer contact, and email support.
Question: how do you kill Julian at Chapter 11, when he and Lettow invite you for a meeting?
I am aware that you can kill him but I don’t know how to trigger that scene.
Side with the Si and make sure you have high willpower to shrug off your fear of flame, otherwise you will be forced to run away, there’s a lot of ranges of selection how to kill him make sure you’re stat and skill are high if not compensated with discipline if not he’ll attack you and then run away
Thank you its just that I’m on the 3rd mission for the first set and I’m still sitting at poor relationship even though I’ve done everything pro camarilla
Might want to stamp down on patermuster & elin to clean up their act a little. Successful by carmilla standards is as much about avoiding discovery as it is keeping the blood flowing and their both pretty sloppy. That said the migrant camp should give you a bigger pay off in carmilla favor, and with the DLC you have four more missions to raise your carmilla relation. Finish your current playthrough and if your still having trouble I’ll take a couple of screenshots of good pro carmilla choices. Also it’s typically a good Idea to have one mental or social attribute maxed for the later missions. Helps you avoid masquarade violations. Should be the attribute most in line with your highest skills.
Is it just me or does Oblivion feel really underpowered and a waste of exp? It’s essentially an intimidate, a waste of blood enemy restraint, a shadowy obfuscate and a rare shadow step. I maxed it out early and only used it once at the gas station to grab some SI. Even maxed out it missed some and just temporarily stalls/slows them until you kill them how you see fit. A waste, since other skills/disciplines get quicker and better outcomes and save blood too.
Would you consider updating it with offensive powers, so it can actually be useful? Like let us be able to skewer enemies with shadow stakes (aoe effect increases based on rank), squeeze them to death with tendrils, suck them into the shadows and let the creatures there eat them, or something like that?
Because honestly as it is, it’s really lame and a waste of exp and blood use. Especially if you have other powers, namely celerity, or high stats/various combat skills.
I have to agree with the above. While oblivion is a somewhat helpful ability for an early game hecata & Lasombra Courier, it comes far to late in game to be worth the time of any other Courier. Having the tendrils be an actual attack rather than a debuff would be a good step toward making it more functional.
Does anyone know if you can kill Olivecrona? I read somewhere that you can do it but never managed to.
Yes, you can kill Olivecrona while escaping from the migrant camp. If you’ve done badly enough while preparing for evacuation, the evacuation goes Wrong™ and the SI gets there in time to attack; then while you escape, pick the option “#I quickly cut off [Julian’s van/Olivecrona’s Jeep].” If you succeed, you’ll kill Olivecrona.
Thanks so I’ve to actually fail at the action during the evaquation, not just skip it entirelly? I’m asking because I’ve tried to just steal from Olivecrona transport and fix a vehicle for the refugee but didn’t actually help with the evaquation and she still lived .
Yep! You have to actively fail at options to decrease the smoothness of the evacuation. (It’s also much easier to fail if the SI is hostile towards you already.)
Ok, thanks.
Hey! My question is - dealing with Reremouse, I usually get a scene where Julian is calmly talking with Lettow, but one once I had a scene where Lettov began to beat the shit out of Julian. Does anyone know what specific conditions lead to this?
Yes - if the wight is dead before you go after Reremouse there will be a fight between Lettow and Julian, otherwise the wight will attack you instead.
Thanks!
That’s awesome! I checked out the TvTropes page for Night Road and was so happy to see this!
Night Road was released on September 24th, 2020, and is considered by many to be the spiritual successor to Vampire: The Masquerade – Bloodlines .
This. Especially given the mass firings and perpetually pushed back release date of the literal successor Bloodlines 2. Marquis really captures the essence despite a text-only approach, even moreso than the Draw Distance games (imo) which had accompanying art. He has characters as compelling and original as Lacroix, Damsel, and Nines. Maybe not Beckett, Gary Golden, or Smiling Jack. There’s a bit of VtMB succession in the web series L.A. by Night too. Vtm NR is such a good primer for the v5 lore and system too with the way terms are artfully woven into the narrative at different times: Rotschrek, Humanity, Hunger, wights, Masquerade tenets . . . @AChubbyBlackCat
Turns out I can’t embed media in the post, so I’m resorting to an imgur link instead. Trying out a Hecata character, asked for bagged blood, but it appears I’m still being provided a blood doll judging from the text in the screenshot.
please email this and other bugs to support@choiceofgames.com