Heya guys, I think I’ll need support ( is this the right place to asking for advice? )
I tried doing worldbuilding first, character personalization, conflicts and solutions within the story, then I got stuck with technical stuffs like inventory page, equipment page, stats page, etc and lost interests on both the story and the features.
Then I tried doing features first, it worked after so many errors and headaches, class balancing, databases, dived in too deep until I realized I have no storyand lost interests on both the story and the features.
doing both simultaneously is even worse and gave more headaches, so how exactly we should start our project? I need guides step by step.
damn I really want just one book, JUST ONE PUBLISHED BOOK, that represents me, where my ideal views of text-based games poured in, a complex system with understandable story and enjoyable as a game, yes I know I have tendecy toward RPG but hey anyone can have their own dreams.
I tried many WIPs and I have to say I’m quite disappointed because most of them are only smashing ‘next button’ until the end of the story and I still don’t understand a single bit of it.
There is no analysis, you don’t have to think like when you’re playing games in other format, don’t need to understand the plot, and the choices are bland, or rather said unnecessary. I don’t know how to say it, but it’s a game and a game is supposed to be fun and challenging at the same time, I hope I didn’t offend anyone here but sometimes I need to vent these thoughts out somewhere.
what I’m going to do this month: scrapping those ideas above and start it all over again, maybe with shorter story and less features, I don’t really wanna do that, I mean I want it big, long, and fun as an RPG game should be, but maybe I gotta hold that dream for now…
EDIT: just realized I posted in the wrong thread, it should be on November Writer Support, can I have this post moved there or should I re-post it? @moderators