Hello everyone. I haven’t been on here for a very long time but I instantly fell in love with CoG when I discovered it and since then have always wanted to work on one of my own.
I was thinking of one set in a virtual reality RPG where thousands of players get trapped in said game and dying in game means dying in real life. (I know its been done before in anime but I’ve always been disappointed with how they depicted this idea) It would focus on the first month or so (or at least the first book, if I feel like it needs more than one) and explore how different people react to this including yourself. You’ll have to decide what you’re willing to do to get out, do you even want to get out? Will you play as part of a guild or play solo, could you find love in this “virtual” reality and agree to meet once you’re both out.
I’ve mostly just got ideas on characters and ways to explore the differences between reality and the virtual world. I want to explore how some would slowly become comfortable in this world almost forgetting the world they came from and how others will do anything to hold onto what was.
I would love it if I could get peoples ideas and opinions on this. I especially need help deciding whether the game its set in would be sci-fi or fantasy (I have ideas for both) or something else.
EDIT: Well I’m scrapping the whole trapped in the game and dying means dying thing. (don’t worry I saw that coming) Please don’t feel sorry for bashing my ideas over the head. I kinda made this topic because I knew I’d need it.
On to new ideas!!! The AVRH (advanced virtual reality headset) taps into the part of the brain that dreams. This allows it to change our perception of time. So when someone enters the game they can spend 4 real world hours but experience what seems to be 40 hours of in game time. This still allows for the disillusionment of what is real and whats not, as you still experience more time in game then out.
Also scrapping fantasy (been done to much). So either sci-fi or something else, steampunk maybe???