New Hosted Game! "The Parenting Simulator" by Matt Simpson

Thanks! I’m excited about it; in both November and December, Google Play’s standalone sales were over 2/3 of the total for the game, and I am hopeful another standalone marketplace will help push things further. Also, achievement data, yay!

Also, an update was done as a result of some of the things sussed out by the copyediting done for the Steam release. Some typo fixes, a couple of content alterations, and even about 900 new words added to the game’s first and only subroutine, which gets unlocked if you ever manage to run out of money. It’s not easy to do (which is why I didn’t have it the first time around), but it is indeed possible, and this way anyone who does gets to experience the thrill of adding a side hustle to their already full plate. I don’t know if this went to the standalone apps, but I think it is up on the omnibus app because my iOS version now has the change that was made in the sick baby segment.

Here’s the Steam page for anyone interested in wishlisting it to make sure you get it at the reduced launch price.

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Hi! Is there a sequel of the game? I hope there is part 2

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Hi! There’s not a sequel; currently I am slowly working on an unrelated third story. That being said, I was a bit of a busy bee this past Monday…

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Very nice Matt.

It makes me feel better seeing that – I am using a composition book myself, in addition to everything on the computer.

Any teasers on what this third story is going to be (about)?

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Admittedly, I usually don’t use paper, because as you can see my writing is atrocious and as a lefty I’ve never really been comfortable handwriting things. But if I am in a situation where a computer is not available, such as an all-day all-company meeting on President’s Day, I always like to be prepared with a notebook or some scratch paper. Boredom has always been my absolute best inspiration for being creative. Most of what would have been the second NPT story was plotted out in 2008 when I worked a warehouse job at PetSmart after I left UGA.

League of Lunacy, which I keep hoping to have as a playable demo soon(ish), I know I have mentioned some things before but the long and short of it is that it’s a fantasy superhero story, as you join a mercenary guild in a world where all magic is temporary, aside from a mysterious effect seven years ago that caused all spells in effect at that time to become both permanent and irreversible. Members of the League include The Floater, a chatty crackpot who is always stuck in the air and carries on one-sided conversations with his mute sidekick Tow Boy, a timid woman going by Helga Hercule who can’t touch a door without destroying it that with her uncontrollable strength, and their leader, the enigmatic exhibitionist known only as Knight Nudist. Later you’ll also help choose between two creature summoners: one is a bright-eyed lass who wants to be the best like no one ever was and will not shut up about it, and the other a drunken layabout who used to want to be the best, but now he just needs a few hits of poison from his summons just to get through the day. I love a lot about it, but it has been slow going. The code involved is too intimidating, and there is still a good chance I will shelve this and move on to the Grandparenting Simulator as my next entry. Strike while the iron is not yet freezing cold on all that.

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Grandparenting Simulator sounds really fun and really freaking cute

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Thanks, Dill! I know my previous mentions about a Parenting followup revolved around a game that would have only been tangentially related to your original MC (no longer relevant spoiler alert: you would have been a parent to two children, one of whom would have been friends with the child of your child from TPS) and dealt with family dynamics with a spouse and multiple kids. That one is shelved; I feel like to do it well would require fixed characters, and we all know that goes over like a lead balloon here. If I ever do it, which is highly in doubt, it would not be as a Hosted Games title. Which also means if I did it somewhere else it would have to be completely independent of the TPS series itself. But I have thought a lot lately that a more direct sequel might be a fun look at how the concept of being a grandparent has changed so much over the last generation or two, as they often step in to fill a lot of the roles of normal caregivers. And while TPS had a lot of different endings, they were not so drastically different as to make tying them together impossible, especially since this would pick up quite a few years after the original story ended.

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I would loooove to see my daughter Emmeryn in a parenting role, and see how the I reared her translates through her parenting style. And seeing her children, and dealing with a son-in-law. Ugh, the possibilities are endless and I can’t wait

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In the grandparenting simulator, are the stats for our child we decided in the previous game going to affect our child’s parenting style?
E.g. if our child is highly independent their child is raised to be independent.

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That is my intention. There will likely be new stats but the old ones will at least inform the starting point for them (and I guess for any new players a short questionnaire or something could provide a similar starting point). And the kid’s job will inform some of it as well, whether it paid well or not, how much of their time it takes up that they then don’t have for their kid, if it is dangerous, and so on.

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You mean our children won’t be rebelling against their parents and raising their children (our grandchildren) the way “they should have been raised” … lol

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Oh, I never said that was not a possibility.

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You know, I’d be interested in a TPS game where we play as the child of the MC in TPS. Not sure how feasible that would be though.

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It could be fun, but the biggest issue is that I would have a hard time making it different from the first game. You’d just be taking a new kid through a lot of the same events, only this time with a grandparent in tow.

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What if for every decision you made as the kid you had to make the parent’s decision as well … then you’d be parenting yourself … naw, but the thought of you disciplining yourself is hilarious. lol

I’d get a lot more … and also a lot more parental mischief. I know myself too well.

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Well, you’d certainly get a lot less teenage rebellion.

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As one of the original testers of this game, I can proudly say that it is one of the best IN’s I have ever played/read.

It has been a while since I last spoke on HG Forums, but I felt this needed to be said.

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I know I responded on the Discord too, but I really appreciate you, Quincy. You’ve been a great source of support both during this story’s creation and after, and I hope to return the favor when you have your own ChoiceScript story one day.

I wanted to share a writeup from a gaming blog, Two Beard Gaming. Pretty good review all in all.

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I bought this on Steam today and I just have to ask…

Summary

As she’s thinking, the bird in question squawks one of the rather cliche phrases Victoria has been trying to teach him to repeat. “Polly want a cracker! Polly want a cracker!”

…Is that a Nirvana reference? :joy:

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That’s a good reminder that I should mention it is out on Steam now.

However, that’s actually coincidental. Old as I am, Nirvana was still a bit before my time, and when I got into music as a teenager I gravitated more toward classic rock and the alternative rock of my own generation than the grunge that popped up in between those times. I don’t think I have a Nirvana reference in the game, although in retrospect not having a ‘smells like Teen Spirit’ quip feels like a missed opportunity.

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