Try using the html files in the main game folder. Some googling suggests that this error occurs from the improper installation of Java, so if running the html file directly from the main folder doesn’t work, try uninstalling and re-installing Java.
Thanks, I feel silly, yes the html file works, but I can’t seem to finish 1 randomtest.html, even when I set the Iteration to 1. I use FireFox to run it, and it always crashes eventually after about 15 minutes, never completes. Any ideas for this?
Also, is quicktest randomized everytime I run it? Or does it always choose the same thing everytime so there’s no point to run it a few times?
@Zanity, I run into the EXACT same problem with randomtest. It never finishes. It will catch errors for a while, and as I fix said errors, it will obviously run longer and longer uninterrupted each time, but it never finishes …it just slows down and them seems to just stop working.
So per @JimD, we might want to run only 5 instances in randomtest? Is this still current advice? That seems like a low number because I thought that if I were to keep running it 5 at a time that I would just be getting duplicate results?
not sure if you guys read my post but i been trying to run at 1 iteration and it still crash after 15 to 20 mins, it just gets so long my FireFox freeze up and shutdown… quicktest pass tho but it says a lot of lines are untested… the only thing I guess I can try is to delete the sections that randomtest crash at, and see if i can skip those in the test…
@JimD yes, I used *rand extensively at all the password keypad entries as well as randomize the AI attack/defense at all the mini games… you are right, i scroll down on the random test and it’s miles of *rand =( so i guess in order to test it, i need to disable them ?
@Zanity based on what I know about *rand, I don’t think it plays well with Randomtest. I would *comment them to run randomtest and uncomment them when finished. I don’t like using rand since it makes testing so hard.