Murder, Manipulation, Assassination, Power Grabs, Blackmail-Where do You Draw the Line?

I draw the line at necromancy.

This isn’t Life of a Wizard, you can’t specialise in mecromancy.

(The threads over two years old, people.)

Not a Work in Progress thread? No problem.

It’s always the right time to talk about AOTC. And we’d rather not see duplicate threads popping up for topics already (being) discussed.

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The only line I would draw is the safety of my PC’s children. Everything else is fair play.

Especially that rapist of de Vega.

I just worry that when you necro a thread you tend to get people trying to respond to posts that are years old without realizing how old they are, and the original poster is either no longer active on the site, or at least has no memory of the context of their post or their state of mind at the time. It can get rather confusing.

If it lives… it MUST die. That’s more or less the attitude that my character take in the game, well since he lives in a world surrounded by corruption, he prefer to call it : taking out the trashes, if throwing fireballs around count as waste disposal that is …

Why are omnicidal characters always such giant hypocrites? It’s always like, “I hate everything so I must kill everything!” Ok, well, you’re a thing, kill yourself. Problem solved.

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Because once you’re dead, you can’t kill anyone else.

Well, unless you’re going for lichdom, but that’s not an option in this game.

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So? Everyone’s going to die on their own. They don’t need your help. What makes you so special that you’re responsible for everyone else’s death?

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Well then, you’re going to die anyway, so why not speed up the passing of many other humans while you wait? In fact, doing so is a great way to ultimately get yourself killed!

As much as I like existentialism, it’s not really a good basis for arguing for or against a particular course of action.

You didn’t actually answer m question. I guess it’s safe just to assume megalomania. :stuck_out_tongue:

Well, of course! :stuck_out_tongue:

Yep, but that way, they can’t procreate to create even more potential scumbags that there is already :smiling_imp:.
Besides who said someone’s behaviour had to be logical ?

For me, it depends on the character that I play. In this game I played a silver tongued man who was fine with everything up until murder. That made him a very fun character to play when his “harmless” honeyed words resulted in the accidental execution of the king consort. After that all he wanted was to find a way to atone for his sins and not die in the process.

I’ve never used blackmail to get a false witness against the king consort. The MC is probably still fairly innocent at this point (even if his subtle score has tellingly increased, and charm score decreased…), and probably expects the consort to get divorced rather than decapitated as much as I did, on my first playthrough.

I also didn’t expect that the choice ‘go hunting with the Queen’ should actually read ‘cheat on Mendoza with the Queen’; that really felt immoral because Mendoza had been nothing but loving and faithful to the MC. It’s true to life that innocent choices can lead to evil consequences, and immoral choices can be very seductive.

My MC has only had an affair with Mendoza in book 3 if his relationship with the Queen is on the rocks, which is more about roleplaying than morality, since cheating is always wrong. The MC who remained in love with the Queen did end up deposing and stabbing her. but only to save the woman he loved from the monster she’d become. He would also have killed himself (my own little flourish) if Mendoza hadn’t saved him. I tried to take the most moral route by outliving the Queen without poisoning or deposing her, or throwing Mendoza under the bus; but I haven’t succeeded yet.

As much as possible, I try not to harm Juanita in any way. Same goes to Adelita and Lucia.

Juanita seems like a nice girl, and if she becomes queen, a better ruler than her father and half-brother. She just couldn’t help but be icy to the MC. After all, if my father was unfaithful to mother and kept a string of lovers, I too would become suspicious of my stepmother/dad’s new favorite. Being nice to her pays well in the endgame, if she becomes queen.

As for the rivals, they’re practically harmless if you play the right cards, so it’s useless to permanently get rid of them when you can save up your assassination plots for someone else. I simply play matchmaker for Lucia, and be extra nice and loveable to the king so he forgets about Adelita.

On playthroughs where i’m gunning for a Life Mage son, I kill Don Felix and the daughter. As much as I like Magdalena, I prioritze my own happiness over her’s. Doesn’t mean that I dont feel guilty when she’s a collateral damage.

With those limits, I my characters are usually people with good intentions who have to play dirty to get through the game of thrones. So assassinations, spies, lovers, and plots no matter who I’m playing.

Of course, all lines are crossed when I’m playing a very scheming, Cersei Lannister-type character.

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Murdered Juanita every time I became regent. The MC couldn’t take the risk that she knew of him persuading the Queen to kill her husband. Also, after killing the woman he’d loved he was prepared to kill anybody. I’d think stories of moral characters sliding into darkness, and struggling to redeem themselves, would interest me more than characters who were evil from the start. All my characters have been motivated primarily by love rather than power, but that can lead to plenty of murder and mayhem through jealousy…

I wish there was a way to frame someone if my MC and up killing someone like his brother in law for the life potion.