Since Affairs of the Court gives you pretty much no morals, you generally have to create your own when playing. As for me, I have a few rules.
At least TRY to play nice. Of course, once you cross me, nothing and no one can stop your impending doom…
At least TRY to find common ground with friends. For example, Luis de Vega and I disagree on the threat of Sahra. I refuse to give Juanita any power. But since we’re friends (and since he’s of bearable intelligence), I try to find ground with him. Of course, if they refuse me…nothing and no one can stop their impending doom.
At least TRY not to become a sadistic murderer. Of course, once you cross me…nothing and no one.
It’s probably worthy of note that I have no set-in-stone morals when playing Affairs of the Court. I only “TRY” not to, but I never totally stop myself. This game reminds me of ‘A Game of Thrones,’ so perhaps this will help you understand my philosophy in politics (at least in games).
“When you play the game of thrones [warfare and politics], you win or you die. There is no middle ground.”