@Taylor_Enean Hehehe. Waddles is bae.
@Natman1025 Yay! Thanks, I really appreciate it! I’d say I’m a lot better with dialogue than description. Hehe.
Do you mean the opal? That’s not a bug actually. None of the gems have any immediate effect–they provide a modifier whenever you gain a stat. In this case, the opal gives a 10% to all personality stats you gain, so +2 will become +2.2. You won’t actually see it in the stats screen because all values there are rounded down. But maybe I should show the bonus (i.e. +0.2) when you enable the number notifs.
Also, there aren’t many +Attributes (STR, AGI, INT, CHA) right now in the early chapters, so don’t worry about those for now.
And to your question: Totally! For the early chapters you’re mostly collecting stats, but by mid-late game all those personality stats will affect lots of things. But for now, personality traits will have a larger effect (emotional, shy, talkative, etc.–which also affect modifiers.)
This will also affect relationships with other characters.
Although I’d say I’m a bit partial to the silly stat. There are more +Silly than +Sensible right now
There’s also a hidden stat being tracked in the prologue which has a big effect on later chapters. You can see it if you peek in the code.