My cowriter for a game started years ago and I took the time today to tear apart everything we had previously worked on and recreate the game from the ground up. It’s going to tentatively be called Crown of Poppies. It’s a romantic thriller. The text-based/choicescript version of the game will most likely be totally free, but we’re going to redo everything in Ren’py eventually, which is…even more work for me
A lot of plot holes that used to exist now no longer do, and I’m working on getting the basic coding framework worked up as well as the prologue somewhat worked up. I’m simultaneously excited to be back on this project and overwhelmed by the amount of work necessary to get it where we want it to be. This isn’t something that’s going to be finished any time soon - probably not even this year, honestly.
That said, my personal goal for this month is to have at least 15,000 words of prose written for my portion of the game and to begin coding my cowriter’s portion of whatever she writes. I’ve done NaNo a lot, so even up to 30k should be doable.
- finish framework of coding for the game (75% done)
- write 15k of my own prose, not including code (.5% done)
- write 30k of my own prose