Mages at sea INTEREST CHECK

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#21

I’m going to have to skip this one, since pirates aren’t really my thing, but it sounds a bit like some other CGs and HGs.


#22

It’s quite Ironic I came across this post as I was talking with a friend the other day about a similar concept but ours was just magic people who can control the wind and water and they were on a very boat and their sole task was to keep the boat afloat and get the crew from A to B lol the whole concept was the protagonist was from a clan of a sea priests. Your concept sounds ten times better :slight_smile:


#23

Reading your summary I was thinking, “Boy, this sounds familiar…”

Depending on how your differences from Choice of Pirates (I think it is), this could really be interesting!


#24

Yeah, I knew it existed. I just forgot the name. Thus the earlier differentiate comment.

So yeah, read the story and then try to do your own take on it.


#25

Thanks !! Great minds think alike lol

I knew that game existed and will make sure my game is nothing like that one


#26

I think there is another called choice of pirate. Very similar to your idea


#27

Yes I am aware of that game but while that game featured magic my game with be focused on magic but I understand what everyone is saying


#28

you have my attencion since I see the words "magic " and “pirate”…you have my blessing and support


#29

Thanks @Vergil16 (20 grateful characters)


#30

Pirate mages are pretty cool though your summary leaves a lot to be desired.
I’m sure you know by that I mean more than one word.
Still a nice concept tho.


#31

Wait what?? kinda confused here lol


#32

It’d be great to have a more in-depth summary rather than just ‘magic’.
Like a rough outline of what the story is about, maybe something to make it stand out from the other magic-based WIPs.


#33

Have you clicked on the words summary and magic as they reveal more about the story and magic.


#34

Major brain fart, soz.
Now I feel silly.
But this looks like a fun story, will we be able to romance our boss?


#35

Hahaha oh that’s funny, yeah you will be able to I’m planning on having 6 potential RO’s


#36

The one thing I would say to avoid what Scarlet Sails did is please please please don’t kill off the main villain so quickly! That was my biggest complaint about it… ok, I didn’t actually make a formal complaint, but that was because I played it looooong before I created an account here. Anyways, I did like Scarlet Sails because of the magic/pirate theme it had, but it was also too short for my liking, and it felt a bit rushed. I do look forward to seeing what you come up with :slightly_smiling_face:


#37

Ok I don’t have a demo yet but here is the opening scene warning massive spoliers

a green haze surrounds up you hear a faint whisper "you have forgotten who you were who you are the mist is right your…your name is *choose your name


#38

If that post gets 5 likes I will release more spoilers


#39

Done! :laughing::laughing:


#40

You know, I was just thinking; why not make there be 4 types of magic? Make the fourth type be healing or something like that. I mean, what kind of ship doesn’t need a medic at some point, am I right? It’s just a suggestion, though.