Life of a Space Force Captain
Status: Currently in post production and expecting a May 2022 release. Thanks everyone!
Link back to Upcoming Games: Upcoming Games by Lucid
Link to discussion about the game: Life of a Space Force Captain (WIP)
Original artwork before name change.
Life of a Space Force Captain by Mike Walter
It’s hard to believe, but this will be my 8th release.
Introduction: Have you ever wanted to be the captain of a faster-than-light starship? You will live a full life starting as a young child of the future.
Play as human, various species of alien, or even a robot. With the help of your friends and your loyal, upgradable robo-pet, you will go to school to learn skills of your own choosing before taking a position as a lowly cadet.
You’ll choose which department to join and rise within as the Solar System trembles in fear when a powerful foe threatens its very existence.
Will you master the psionic arts or use technology to enhance yourself with cybernetics? Will you follow the rules or will you do whatever is necessary? The choice is yours in Life of a Starship Captain!
A new look at the Lucidverse. After the Lost Heir, Life of a Wizard, and the Last Wizard, there was New Daria (home of Life of a Mobster and Paradox Factor.) This story takes place a few hundred years after that.
6 Friends with full back stories, character arcs, and possible romances, if you wish.
Cybernetic Implants vs Psionic Skills
An upgradeable faithful robo-pet companion.
5 distinct departments to join (Engineering, Medical, Science, Navigation, and Security)
7 Traits: Strength, Agility, Endurance, Perception, Willpower, Charm, and Intelligence.
9 Skills: Combat, Computers, Ranged Weapons, Leadership, Mechanics, Medicine, Pilot, Science, Streetwise
6 Fully Playable Species: Aurellian (beautiful bio-luminescent alien), Linnera (giant cockroach with hive mind), Orrok (strong four-armed alien), Reticulan (traditional bald, grey-skinned, black-eyed alien), Solarian (human), Synthetic Humanoid (robot)
21 exciting and unique endings.
Open Public Beta Test:
Fully open to all at this time!
If you haven’t done a Beta Test with me before, you may find my system to be a little different from others. I started with multiple waves to test this game, which began with my Patreon supporters first: Lucid's Games is creating Interactive Fiction | Patreon
After five great waves I think I’m ready for continuous intake, so if you’d like to test it, send me an email:
Please email me at: lucid519 AT gmail DOT com Be sure to tell me your forum name so I know who you are. I’ll reply with beta testing suggestions and a link to the game.
This multiple wave system let me to spread out my testers. Instead of having 100 people sending me the same errors/ideas, I was able to fix the errors and get new, fresh eyes to find the next batch of problems/enhancements. I hope those early-wave testers keep playing and continue sending me feedback, they’ve seen some big changes.
Thanks in advance for your help. I really hope you enjoy the game.