
Here we are, one week into July. I think next month, a fresh thread will be made; making a new thread acts as motivation for me.
July Update One: “Make a Vertical Slice Demo Month Three.”
- Scripting of the demo, cont’d.
– Finished scripting the manuscript; total wordcount is 100,000+ words without code.
– Focus is now on enabling the base mechanics and implementing the “end-chapter interface”
– Stretch goal for July is to start debugging and editing.
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@bubblesodatea – I did read your amusement park WiP … the arrival scene in your game (at the employee entrance) brought back memories of a couple of high-school friends that worked at amusement parks in Socal. So, good job on your world building.
@Jaybirdy – Your outlines sound like mine. Except, just like the manuscript, I write them externally in Scrivener. I also think these outlines are carry-over from my University days.
@Alice-chan – Just finish it is a saying we all should repeat to ourselves daily.
@malinryden – It looks like our July goals are matching up quite close – the scope being the complete game for you instead of a demo.
Everyone – Remember that no matter how much time you spend on something or how many times you go over what you wrote and scripted, there will always be bugs.
Hopefully game breaking bugs will all be quashed, but it is best to remember that bugs are just part of the game-making process and sooner or later, one will emerge, even after release.
Honorable Mentions Update One:
@Schliemannsghost – Finished and submitted his game to Hosted Games!
@adrao – Finished and submitted his game to Hosted Games!
@poison_mara – Judged her 100th game contest … simply amazing!
@rinari - Made a major update to her WiP and made it through 1/2 of her manuscript for publishing!
I’m sure there are accomplishments and milestones I’ve not listed, so be sure to point them out to me, so I can update the Honorable Mentions.
How did everyone else’s week go?