Hello, I’ve got an old project i never finished with a certain concept i enjoy writing, I’ve felt like picking it up for some time now, so ill share it here so everyone else knows what is about and because i have to know what anyone thinks about it from the way i present it.
Right now i’m mostly devided on how the plot should come out, so i just present it how i see it and hope everyone gets the lore too.
**PLOT:
**
You’re trapped in a facility with something that doesn’t have a name — not one you know, anyway. You remember exactly one thing for certain: you’re human, and you were never supposed to end up here. Past that, nothing else.
The thing keeping you here treats the whole building like a game it built just for you — every door a new arrangement, every hallway a fresh chance to watch what you do differently this time. It’s patient. It’s been doing this longer than you’ve been able to keep count of how many times you’ve died trying to leave.
Find a way out. Find out who you were before any of this. And hold onto the one thing you’re still sure of, even when nothing else makes sense anymore — whatever your life used to be, it was better than this.
Now i call this the regular plot, and you can get into the game with that, but its not entirely the plot. Left to me I would make this the only plot and leave out the actuall story of your life for if and when you get out alive, but i realised some people will definitely want to know the story here even if it might be a spoiler, so i included it so to not waste anyone’s time having to play it first to find out.
MAIN PLOT (SPOILER)
Chrome Platoon — Full Backstory (Spoiler Section)
The first tear appeared directly above Manhattan without warning — a jagged rupture in the sky itself, edges lit with a sickly violet-green light, stationary at roughly a thousand feet, wide enough to cast most of the borough into shadow beneath it. There was no buildup, no warning shot whatsoever. People filmed it on their phones for nearly four minutes before anything came through, arguing in real time in the comments about whether it was a hoax, a government project, or the actual end of the world.
What emerged first was an absurd looking aircraft roughly the size of a football stadium — a floating, crab-like mass with black-red chitinous plating, too many jointed legs folded beneath a pulsing, bulbous underside, and no visible means of propulsion. It made no sound at all as it moved, which unsettled people more than screaming would have. It didn’t attack. It just hung there, drifting slowly lower, watching, while a second breach opened directly beneath it at street level.
The asphalt split in long, branching cracks, and a thick, grey-white sludge — closer to spoiled milk than anything organic, reeking faintly — began pouring up out of the gap. Climbing out after it came the first wave of ground troops: crab-like in rough shape, but armored in segmented, chrome-plated exoskeletons that caught the light like a thousand small mirrors, joints bending in places no human joint should, mandibled faces, and weapons built directly into their huge forearms that fired concentrated beams hot enough to punch through a car in under a second. Within the hour, similar breaches had opened simultaneously in over a dozen major cities worldwide.
The species would later be identified, imperfectly, as the Rhaaals. Roughly six hours into the invasion, their commander seized a live broadcast tower in Manhattan, killed the technician on site, and wore the severed head as a glove on his crab claw to serve as a communication device — apparently a genuine biological interface unique to Rhaaal anatomy — to deliver a message in fluent English through advanced technology capable of overriding every screen on Earth simultaneously, networked or not. Humanity had forty hours (one full Rhaaal day) to muster its complete military defense. Whichever side won the resulting battle would take total, permanent ownership of the planet. This was not posturing. To the Rhaaal, offering an opponent a genuine chance to win is the only form of conquest they recognize as legitimate; anything else is considered beneath them.
Everyone was in panic, most countries and leaders resolved no way whatsoever to actually win with their greatest weapons even, as their earlier attempts to use nukes failed and they witnessed a nuke, multiple actually, fade into nothing n impact with their ships. For them, gathering all the military forces they could seemed like the only viable thing to do.
A covert U.S. operation captured a single Rhaaal soldier during the opening hours before they all rendezvous at Marble hill, Manhattan. They interrogated it using the same severed-head communication method. The captive confirmed the ultimatum was genuine, and separately explained why nuclear retaliation against the Rhaaal command ships would fail: on impact, a warhead’s components would be instantly broken down and absorbed into the ship’s own structure, converted directly into repair material and fuel. The technological gap wasn’t close enough to bridge with brute force.
With an estimated 100 million Rhaaal ground troops and no viable weapon against their capital ships, world governments began preparing to commit conventional militaries to a war they expected to lose. The turning point came from an unlikely source.
A U.S. general, off-duty, was explaining a simplified version of the crisis to a young relative. When the child asked why they didn’t just drop a nuclear weapon directly on the Rhaaal soldiers, since they were all gathered in the open. He dismissed it — nukes couldn’t touch the ships, he explained — until the child pointed out that the ground troops themselves, having already left their ships to honor the “fair fight,” weren’t protected by whatever property shielded the vessels at all.
The general brought the idea to the White House within hours. An emergency coalition of nations agreed to redirect a fully ready nuclear response away from the Rhaaal ships entirely and onto their exposed ground forces instead. Simultaneously, intelligence extracted from the captive Rhaaal revealed a maintenance route into the rear of the flagship’s structure, usable to evacuate trapped civilians ahead of the strike. A new unit, designated Chrome Platoon — named, unofficially, for the mirror-bright plating of the very soldiers they were formed to fight — was assembled within that same window with a single mission: sweep Manhattan, recover as many survivors as possible, and move them through that rear access route before detonation. The plan brought to important ears by a child was the reason for humanity’s victory that day.
The child who supplied the idea that ended the opening battle is, 12 years later, you — now an adult working a low-profile lab-support position inside the CIA, secured largely through a deceased father’s old connections rather than any public recognition of your role in the war. No one else alive knows what you actually did that day. In this setting, the CIA’s jurisdiction covers supernatural, paranormal, and otherwise unclassifiable threats specifically, distinct from Chrome Platoon, which remains humanity’s active frontline military force against other species that want to take over or destroy the earth and even buyers. A decade on, Chrome Platoon still recruits openly and constantly, broadcast across every screen on the planet in a future where an invasion or outer-space battle is just another day for the chrome platoon, because whatever was hiding our planet from predators and buyers up until that 12 years ago, is gone, and if we do not protect ourselves, no one will.
So yeah, if you do not fancy heavy suspense, because even I can say thats a lot, then just check out what main story revolves around from the main plot.
For anyone wondering, the constant dying works with respawn i created with a loop mechanic, and it does have a limit. But the pattern does get easier with every death.
I won’t add them here for now since one’s still in work, but they’ll all be included when the demo is released. This is still being worked on, so please, take a look and let me know your thoughts.
