Interest Check Thread

Scion: The Dark Hunt

Play as the Scion, an experienced vampire hunter recently bitten by one of the creatures you hunt.

Plagued by your Sire’s beckoning call in both the land of dreams and wake. A thirst that threatens the lives of your comrades, and emerging powers. Your Order has saw fit to give you one last mission.

A simple task to slay your sire, appointed with a handler/partner that holds the will to execute you should you fall to that thirst.

Genre: Dark Fantasy/Adventure

Bloodbound

Play as the Tainted, the unborn child of life and death - a dhampir. All you know is duty and the mission, a weapon is all you ever were and meant to be.

When the bodies of your fellow hunters begin piling up in rapid success your sent to uncover the monster behind it.

Can it be done when your bound by the Order’s chains, remerging vampiric family and stirring supernaturals ready to take to the streets.

Genre: Dark Fantasy/Thriller

Anemoia

You deal in secrets and lies — the type of things people get buried six feet under for, but it’s what you’re good at. Finding information, making use of it, you’ve built your survival on the fallen kingdoms of others. I mean when you’re everyone, isn’t it yours in the first place?

A shapeshifter, a Scion as they call you. One of the last true shapeshifters still alive in these times. While most of your kind were meeting the business end of a hunter’s blade; you got offered a job.

Genre: Urban Fantasy/Spy Thriller

Inspired by: Shadowrun, the Wolf Among Us, and Dishonored.

  • Scion
  • Bloodbound
  • Anemoia
0 voters
2 Likes

Getting major Bloodborne vibes and I’m super excited. Can we learn more about this one?

2 Likes

I’d like to know a little more about all of them. I don’t think Scion is getting enough love here, I mean, yeah it sounds like another vampire thing, but there’s a reason there’s so many.

People love vampire hunters!

1 Like

Bloodbound:

The Tainted is a born dhampir - offspring of a vampire and a human. A sickly and delicate child whose vampiric nature kept them in a cycle where their own body would feed on itself.

Only prolonged by their dark parent’s alchemical ways, in a night they forever remember they lost both parents. One dead and the other simply abandoning them in the arms of the Solaris Order.

Raised as a weapon in a institution that at beast hated them and at worse wanted them dead. They were a secret weapon, a chained monster that could be pointed at those just like them. Where even the slightest misstep would mean pain and starvation it was best to simply follow orders.

The emergence of their vampiric parent along with a string of Hunter deaths is only the start of the problems to come.

4 Likes

Think of Scion and Bloodbound as two sides of the same coin. Both feature experienced monster/vampire hunters who per circumstances outside their control have either become something or always been something other.

Bloodbound is the story of someone who has always been the outsider potentially finding a new lease in life. Years in service for perhaps the chance to break away and find purpose outside of chains or maybe they’ll wrap it further around themselves as the only armor they have

The Tainted has more of a set backstory and would focus on being a member of the Order and finding the balance in being a Hunter and the Monster.

Scion is that of a betrayal or suicide mission. A human hunter suddenly changed, within a group that once welcomed them. Now bored them as either another monster to cull or a new tool.

A desperation to regain the life you felt taken from you. More or less forced to leave the Order to prove your loyalty to an Order you’ve served faithful, all because of one mistake.

4 Likes

Hello. This is my first time here, though I’ve been playing CoG since I was a kid! Choice of the Dragon came out when I was 9. Now I’m in my 20s and am considering creating my own IF.

I hope to ask if anyone here would be interested in trying out an interactive novel where your MC is on a dating reality show similar to Too Hot to Handle, The Circle, Love Island, etc.

I guess the “catch” here is that it would be set in the Philippines, my home country, and all of the characters (including your own) would be Filipino. You could potentially play as a diaspora character from the US, UK, Australia, etc. Your character can also be mixed. But ethnically all of the characters are at least half Filipino.

Would that element drive you away? I hope not…

11 Likes

I don’t think that’s an issue! It sounds interesting.

1 Like

Greetings true believers! Above is a concept image of a game I’m developing called Seeds of Empire.

I wanted to share a lil bit about it and get some feedback from people who know CYOA game potential.

Seeds of Empire:

Fifty years after the industrial collapse, you arrive in overgrown Boston to rebuild civilization. Every choice matters: Will you grow living architecture from plants, or embrace the returning factories? Align with eco-settlers or industrial revivalists? Your decisions shape not just your survival, but the future of humanity itself.

No zombies. No mutations. Just choices, consequences, and the eternal question: what does progress really mean?

CORE CONCEPT:

You are a settler arriving in post-collapse Boston with basic skills, limited supplies, and a choice: claim your place in this new world, or fade into the overgrowth.

Your decisions determine:

Your survival strategy (tree-weaving, permaculture, or industrial trade)

Your relationships (allies, rivals, romances, animal companions)

Your faction alignment (eco-purists, industrial sympathizers, or neutral mediator)

Your legacy (6+ distinct endings based on your choices)

Key Mechanic: Every major choice affects your stats, reputation, and available future options. No choice is purely good or evil—only trade-offs.

Most post-apocalypse stories ask: “How do you survive?”

Mine asks: “What kind of world do you want to rebuild?”

The Central Conflict:

The Settlers (eco-centric) believe sustainable, nature-integrated living is the only way forward

The Artificials (industrial revivalists) believe factories and technology can support populations at scale

You choose where you stand—or forge a third path!!

I tried to make the stat driven narrative meaningful!!

Your core stats are:

Ecology (plant knowledge, sustainable practices)

Engineering (construction, chemistry, innovation)

Combat (defense, tactical decisions)

Animal Bonding (taming, breeding, companions)

Charisma (diplomacy, leadership, romance)

Scavenging (finding resources, salvage skill)

Stats will determine:

Which choices are available to you (skill checks)

How NPCs react to you

Which endings you can achieve

Romance options unlocked or unfound.

RELATIONSHIP-DRIVEN NARRATIVES:

Faction Reputation (-100 to +100):

Settler Rep: Earn trust through sustainable practices, refusing industrial shortcuts

Artificial Rep: Gain favor through pragmatic trades, technological cooperation

Balanced play: Act as mediator, unlock unique diplomatic paths

Animal Companions:

Start with a stray dog (loyalty affected by your treatment)

Tame urban wildlife (raccoons, coyotes, ravens, wolves)

Companions aid in combat, scavenging, and provide emotional support just like in real life :joy:.

Multiple playthrough paths with 7 Class Builds:

Firefighter (combat, construction)

Scavenger (stealth, salvage)

Engineer (tree-weaving master)

Medic (healing, chemistry)

Ecologist (plants, ecosystems)

Educator (diplomacy, knowledge)

Beastmaster (animal companions)

6+ Major Endings:

Total War (destroy Artificials, eco-purity)

Uneasy Peace (diplomatic solution, zones of control)

Synthesis (merge philosophies, “green industry”)

Exodus (abandon Boston, start fresh elsewhere)

Artificial Victory (defect, industrial takeover)

Personal Ending (reject leadership, find peace)

4 Romance Endings (can combine with above)

GAMEPLAY FLOW:

Character Creation

Choose your background:

What brought you to Boston?

Survivor (balanced stats, pragmatic)

Idealist (↑ Ecology, ↓ Combat, nature-focused)

Scholar (↑ Engineering + Charisma, knowledge-seeker)

Fighter (↑ Combat, ↓ Social, protective)

Nomad (↑ Scavenging + Animal Bonding, wanderer)

Choose your motivation:

Why rebuild?

Survival (flexible morality, adaptation)

Revenge (hidden agenda, unresolved past)

Curiosity (neutral stance, gather knowledge)

Hope (optimistic, inspire others)

Sample Choice Sequence (Chapter 1)

CLAIMING YOUR BROWNSTONE

Three brownstones stand before you. Each shows promise, each has dangers.

Which do you investigate?

A) The intact brownstone (Raccoon family inside—encounter/taming opportunity)

B) The collapsed one with gardens (Dangerous structure, but food source)

C) The flooded brownstone (Water access, fishing, but mold risk)

[You chose A]

You push the door. Scratching sounds upstairs. A mother raccoon and three kits.

How do you handle this?

A) Kill them (↑ Food, ↑ Fertilizer, ↓ Animal Bonding, aggressive reputation)

B) Scare them away (Quick, they may return, neutral)

C) Coax them out with food (↑ Patience, ↑ Animal Bonding, costs resources)

D) [Animal Bonding 25+] Attempt to tame the mother (Companion if successful)

[You chose D - Stat Check]

Roll: Animal Bonding (30) + Patience Bonus (5) = 35

Required: 30

Success!

The raccoon sniffs your outstretched hand. Minutes pass. Finally, she allows you to scratch behind her ears. Over the following days, she becomes your companion: Bandit.

Gained: Raccoon Companion (Loyalty: 50)

↑ Animal Bonding +10

↑ Morale +5 (companionship).

Again this is a brief overview of the concept. I’m currently running sample CYOA playthroughs on my own for tweaking purposes but would love some feedback from people who play these types of games regularly!

Thanks for any feedback!!!

10 Likes

Which Project Should I Make Public Next?

Hey everyone! I’ve been working on several projects behind the scenes and I’d love your input on which one you’d most like to see go public next. Each one is a different genre and vibe, so hopefully there’s something here for everyone. Take a read through the descriptions and cast your vote!


Lost & Found
A slice-of-life romance set in the lakeside town of Millbrook. You play an early-twenties protagonist escaping a difficult past, rebuilding your life over the course of one year through community, work, and love. Five gender-selectable romance options, organic relationship building, and deep daily life routines. Think Crème de la Crème meets small-town fresh starts.

Bloodright (Trilogy)
A fantasy trilogy built around high-stakes magical competition. Heritage bloodlines grant unique powers as you fight your way through brutal tournament events — combat, labyrinth challenges, and showcases — while navigating political alliances and bitter rivalries across three full books. If you love tournament arcs, this one’s for you.

The Twelve
A dark fantasy where you’re drawn into a world shaped by twelve cosmic forces. Romance develops organically through the story rather than being chosen upfront, with six deeply written romantic interests, a dream foreshadowing system, and an internal monologue that tracks your character’s emotional evolution. Three distinct endings that reflect who you’ve truly become.

The Crucible Cycle: Shattered Meridians
An epic fantasy spanning eight playable lineages — from Draekhari to Veilborn — each with unique elemental affinities. You awaken during a crisis in Millhaven and are pulled into a larger conflict involving ancient sanctums, six companions with layered backstories, and world-altering choices. 18 planned chapters of deep worldbuilding and branching consequences.

The Unmarked
A dark, emotionally complex isekai. You’re reincarnated into a fallen fantasy world with hidden overpowered abilities. Territory defense, political intrigue, and character-driven storytelling — all with a gritty tone and deep customization including lineage-based naming traditions. Inspired by Solo Leveling, Slime, and Shield Hero — rebuilt from the ground up for interactive fiction.

Untitled Superhero Project
A superpowered coming-of-age story set in a world where 40% of the population has powers. You play an early-twenties hero — former sidekick, newly powered, or unpowered entirely — navigating a high-stakes tournament, three layered antagonists, and a fourth-wall-breaking humor system that goes full Deadpool at max stats. Five romance options, ten-plus power categories, and a codename earned through reputation.


All projects feature full gender, pronoun (including neopronouns), and orientation customization as standard. I’d love to hear your thoughts in the comments too — what about these descriptions grabs you? What would you want to see more of?

Which project should go public next?

  • Lost & Found — Slice-of-life small-town romance
  • Bloodright — Fantasy tournament trilogy
  • The Twelve — Dark fantasy with organic romance
  • The Crucible Cycle — Epic fantasy, eight lineages
  • The Unmarked — Dark isekai reincarnation
  • Untitled Superhero Project — Superpowered coming-of-age
9 Likes

To be honest, they all sound like they have major potential. But my top three would have to be “Lost and Found” “Unmarked” and “Superhero Project”

2 Likes

Thanks for your thoughts! The one I’m mostly finished with is Lost and Found so if you’re interested I can let you play the first couple chapters and see if you like it.

My votes would be, in order of my personal interest (coincidentally also in listed order), for The Twelve, The Crucible Cycle: Shattered Meridians, & Untitled Superhero Project :victory_hand:

1 Like

My votes would be, The Unmarked, Bloodright and Untitled Superhero Project

1 Like

My two favorites are The Twelve and The Crucible Cycle, and I’m leaning more toward the latter, but if Lost & Found is almost done, you might want to finish that first.

2 Likes

Yeah I’m loving the superhero one a lot right now even though it’s fairly new. I actually have a working title now. Tell me how it sounds. “What Heroes Leave Behind”.

I’ve been working on The Twelve in my head years before I ever started it. It’s one of my babies lol.

2 Likes

I know the feeling! I’ve got ideas I’ve been working on in my head for years or even decades too.

1 Like

I’ve honestly been a writer(not officially) since middle school and always coming up with stories and just leaving them in my notes because being an actual writer is far more daunting than this because I feel like here you can get feedback and fix as you go, so I’ve just been going full force with crafting choice of games novels. It’s honestly been really freeing for me. So I appreciate all of you folks here. I just hope I can actually upload mine to the store and publish it.

3 Likes

I’ve been writing interactive fiction since 1979, when I was in kindergarten and discovered Choose Your Own Adventure. My early works were blatantly derivative and not very good, but they got much better. My first WIP is actually a new idea, but I chose it because I can write it relatively quickly and don’t need to do much research. Other ideas I had decades ago include a Civil War epic, where you start as a cadet at West Point in the 1850s and can end up on either side of the coming war (with former classmates as friends and foes), as well as a Fallout prequel with the serial numbers filed off, where you play an American officer on garrison duty in occupied Vancouver. Your platoon is sent to stop a band of Canadian insurgents from raiding a Vault in Stanley Park for supplies, but the bombs fall while you’re confronting them deep inside it, and you all get sealed in together. Both groups have to learn to live together without killing each other for 17 long years, until a vital part fails and you have to venture out into the wasteland to find a replacement. There’s also Armageddon Can Wait, a twisty Cold War spy thriller set in 1967 before and during the Six Day War, where you alternately play two characters: a male Mossad agent and a female CIA agent. I’ve also been building a Renaissance-era fantasy world in my head for a few years now, where you play a prophet of humble origins who shapes the course of great empires.

5 Likes

Damn those are all solid. I love to see it man. My fav of yours that you said was the Fallout prequel type series. That seems solid as all get out.

1 Like