Alright, not positive I know what I am doing (first post) but I hope this is right!
I’ve really been hankering for a game set in a star-trek inspired universe, but sci-fi is already hard to come by in IF and my specific interests are even more niche. My main inspos are Voyager and Deepspace 9. I loved Life of a Space Force Captain, but it didn’t fully scratch my itch so I started working on my own story about space exploration.
I’ve already started on a demo, but had to start over after way overscoping my story threads, so I’m hoping to play more by the book this time and actually get feedback early on in the process. Currently I’m about 15k words into the new version, with the major storybeats largely planned out, but I want some feedback before I get too deep in it.
Your thoughts are appreciated!
Setting/Premise
We open on our galaxy in the far future. You are a part of the Astral Alliance, a coalition of planets set on keeping peace and working on behalf on every one of its citizens. After a scandal that stopped you from taking on any big missions for the Alliance for years, you were suddenly promoted to captain and given your own ship.
The story will consist of smaller ‘episodes’ or missions for you to complete. Success or failure will impact the larger plot which starts to unfold as your career continues. The way you complete missions will be up to you, be it diplomacy, espionage, or brute force. Each mission reveals more information about the mysteries of the Alliance and the other worlds you come across.
The game will not be light or goofy. There’s several heavy topics and themes included in the main plot. There’s no morally correct paths to follow. The game will include a large amount of political intrigue. Also, space exploration is dangerous. Your choices can have significant consequences, including major character deaths.
Features
Play as one of several alien species, all with unique powers and benifits. These choices are not purely cosmetic and will give you different strengths and weaknesses depending on your playstyle.
Play as female, male, genderless, non-binary, cis or trans. Genderqueer PCs can unlock special scenes with other nb or trans characters.
While you can romance multiple different characters, such as other officers on your ship or different people you meet on your adventures, they all have lives outside of you. Help play matchmaker among several different NPCs. Important character scenes are not locked to romance routes. High friendship will get the same plot outcome.
Pick sides in galactic conflicts or domestic affairs, all of which involve a level of moral grayness, and several endings.
ROs
Commander Richard Dyo, your First Officer (he/him)
Dyo is an incredibly curious individual, especially invested in anthropology, religion, and history. He does what he can to avoid pain, avoiding getting too close to people. His plot lines involve his reaction to tragedy, as he searches for answers in an uncaring universe.
Lieutenant Alan Nelson, your Chief Engineer (he/him)
Nelson is brilliant when it comes to the innerworkings of a space ship, but wraught with anxieties around anything related to actual people. His plot lines involve building confidence, questions about purpose, and the definitions of humanity.
Lieutenant Pax Parel, your Lead Navigator (they/them)
Parel is an energetic and positive social butterfly who believes whole-heartedly that all press is good press. Under their bubbly demeanor is a definite hard worker, desperate to make their family proud. Their plot lines involve teaching the PC to let loose and have fun, as well as exploring the idea of what makes a family.
Doctor Kassllan Luanna, your Chief Medical Officer (she/her)
Luanna is cold and strict, a doctor without a bedside manner. It takes a lot for her to open up, but doing so reveals a woman with a deep desire for freedom and self-expression. Her plot lines involve the concept of identity and learning how to prioritize herself over others.
Other ROs are under development
My other RO ideas are a sensitive himbo warlord, your old conspiracy-theorist captain, a wise non-corporial being, and a couple other crew members. Plus flings with different aliens if you want to let out your inner Kirk.
I know it’s a little different from most popular IFs (at least the ones I’ve seen), but if it strikes your fancy please share any feedback or other thoughts you may have! I’ll share a demo once my first or second chapters are done. Thanks!