Well you left out the most important thing, the central conflict.
Based on this, I can guess a coup or a rebel group being the conflict. Or aliens.
Well you left out the most important thing, the central conflict.
Based on this, I can guess a coup or a rebel group being the conflict. Or aliens.
No itās obviously Space Germans coming from the moon too take revenge for ww2
Maybe the central conflict is the friends youāll make along the way! In all seriousness, this initial story is about discovering the world below and preventing Arcadiaās destruction. Arcadiaās engines need constant upkeep and resources are finite in the city. As you explore, youāll discover more about the world, how it āendedā and hopefully discover a way to mitigate (or eliminate) the risk of Arcadia plummetting out of the sky. There is a political aspect to the story as well. The Argonauts survive on the good-will of the influential and powerful. Depending on what the player discovers, some of these influential people might throw their support and resources behind the organization, or they might openly oppose the Argonauts.
I have 2 concepts in my mind bugging me for a long while
fantasy elements - several career paths on a distant station habitat by 10.000s
miners, techies, pilots - cargo or fighter depends on your courage ^^ , gunners - defenders of the station, traders, and swashbuckling freeagents ^^
(Adding a mash of Wing Commander Series, Expanse, Firefly sauce - while playing or watching I always have alternative questions at the back of my mind so why not combine them for the game)
Itās was yes, but we are 1000 years far away from the Mother Earth, Alpha Thaurus.
First colonizer arrived to the bright star of Aeckheleon with hybernations of many cycles, even with longevity and therapeutic mitochondria and DNA injections to the cells - revolutionized the life span - took several generations to reach .
Space Station New Atlantis was built to accomodate the colonization of the Terran like brilliant planet Aeckheleon Prime but some ill-series of events prevented that and the terraforming or colonizing will require some additional reserarches.(And generations, meaning you are stuck with space station and some smaller ones much behind)
The arriving colony ships resorted in to founding the great station New Atlantis, full of enginering wonders, hope and all.
During your career you can be a station trader climbing up the ladders by doing business inside,
My experience with Luuckey United stat works provided me with some insights to develop genuie and entertaining action engines - so no gameplay will be same with action details - story for sure share elements.
Suprise element Tharkonians - soap opera so donāt want to give more spoilers just concept.
Had a story written with several chapters and some notes many years ago(2003 or 2004) in a fanzine and people digged it. So it will based on that , sort of a closure for myself ^^
Medieval Fantasy - R.A.Salvatore style full action in the first scene - saving er ryan like entry, you will be an enlisted human against many foes including giants, assassins, troll like enemies long forgotten attacking to the northern most security point - the keep of the twin horns, two layer walls with towers.
Defenders has the Staon knights - the berserking great knights - swordmasters + viking frenzy , Clerical, healer cast, archers, infantry, special attack teams - engineer+archers+foot soldiers
You start as one of the given class, but no matter which class you picked you will not be able to breath in the first chapter or two. No quarter given to MC or NPCs they are all doomed
You are hastly enlisted and arriving to the battle zone, first wall have some breachs, second wall also breached - so you have to close the breach and stabilize as a green soldier - but the destiny doesnāt asks to our MC if they are ready or not ^^
So many reserve units rushed to the battlefield to close the inner circle, secondary wall breaches. Some breaches are closed by dead bodies of attackers and the defenders.
Smoke all around, barely have a vision and your green unit made it only to face a challenge they are not up to, the giants ogres rushing to your ranks. You are trained for that, no matter what shield wall needs to hold, the comrades needs to be on your sides
(Before the Vikings or many other shows on the streaming services I wrote that with more details yep )
You feel like those endless drills should had prepared you, and while arriving to the battle zone you thought you are sort of prepared with only one main problem.
You are at the front line! Nothing prepared you for a direct clash against the enemy.
To be precise that giant things with their giant battle hammers are charging to your unit, an ugly one directly to youā¦
ā¦will refrain myself to write - first action scenes are pretty much omaha beach landing style - no quarters and total chaos ^^
One of the medieval one is Werth Quh Iom, action packed. I may combine it with my other medieval idea - but itās more realm building style - will see after some thought given.
Being able to create subs for algorithms enable me to prepare rich stuff. From combat of footsoldiers to the combat of space station gunners or ships.
So sharing this here , at list my mind will be in a bit ease while working on the Luuckey United FC
As per this meme:
I wrote this idea back at the end of 2022. but I didnāt write anything and I decided to revisit the idea since I got a co-author.
I have Tumblr which is empty but I soon will be post about work. If you have qustion DM me on forum.
Game name: At the Mercy of Hatred
Genre: Superhero fiction
You will play as a vigilante seeking revenge for the deaths of their family and friends, while also uncovering the identity and motive of the murderer, and also as an antihero, a former agent of the Superpowers Regulatory Agency, who was accused of murder they did not commit, and who has returned to take revenge against their former friends and employer.
The Butcher Story: Iām the most wanted person in the East Federation. They want me for a murder I didnāt commit. Everyone I considered close friends betrayed me. They thought I was going to disappear, but here I am. Iām back in the High City, and this time Iām here to get revenge on those who have wronged me.
The Vigilante Story: I have nothing left. My old life, my family, my friends - all gone. Agents from the Superpowers Regulatory Agency took them away from me, right infront my eyes, and there was nothing I could do. I couldnāt save them. All thatās left is a burning hatred and a desire for revenge, and I will find the truth about why they were taken away and for what reason.
The information will be added to the blog and extended. Additions will be made as we write
Butcherās ROs:
The Vigilante ROās:
Hi all! Curious how people might feel about a fantasy isekai focused around building and/or destroying relationships in an imperial-like setting and environment. Iām still fleshing out all the details but Iād love to start really working on it once I move next month, especially if thereās some interest!
Thereās a whole world to explore with side stories and a sequel floating already in my head (more on that under concerns⦠).
Let me know what yāall think! Happy to answer any questions
Honestly the premise sounds amazing. I think gender locked would be a deal breaker for some people. Personally I only play as a male or sometimes non-binary.
I really like your idea! It sounds fun. Now for some finer points:
Hello!! I played your game demo and absolutely loved it. I plan to support your work and encourage you to keep it up. I have a particular affinity for horror stories, as they truly terrify few people, and your gameās scenes did just that. I find it very well done, which I assume was the intention. I also appreciate the genre; rarely have I encountered a horror game set at a camp with such attention to detail and well-executed. Ā”Keep it up! and I look forward to seeing more updates and works from you in the future
Iām so glad to hear the premise sounds good and I totally get the gender-locked issue, Iām the same way
I think I can massage it where I can have the MC choose their gender
Thank you!! Thatās great to hear
Appreciate the solid input!
About empire ruling, itās going to require too much variables - IMO I was writing down some for my medieval drafts - have 2 in my mind.
Empire ruling has been covered slightly in CoG - not very deeply due to necessities of having variables globally. I guess when I feel satisfied with current game development I will write thoroughly about what I mean thoroughly.
Protagonist can be female but you can give options for male MC seekers being the grand master - vizier - commander in chief options smth like that - or some minor role. If Cybile like character we saw at the Witcher, people will be interested. But tbh I seek more tactics, story, strategy than RO. So for players have a reluctance, if you can formalize an option for light Romance it will be fine.
As a guy and a bookworm I always found Sunday romance novels cheesy - even the Outlander series have that Sunday RO taste , which made me finish some episodes on 4 situps. Premise was good and getting better thatās why endured that chapters.
I agree, I definitely wonāt have a ton of variables for ārulingā the empire itself. More so, Iām thinking thereās going to be one main stat that determines how others will treat you as a ruler - sort of like the adaptability/respect/authority stats Iāve seen in other games like romance club. Super cool to hear youāre drafting medieval stories - let me know how that goes!!
Thanks - I really like that input. I am thinking it will come out that way via different points of views/side stories for sure. More to think about! And definitely, though ārelationship building/destroyingā is a main factor, romance itself will take an ultimate backseat for the plot haha so I hope it doesnāt come across too cheesy. Personally, Iād like people to get to know the characters and see how they feel about romancing them rather than focus solely on who to romance - if that makes sense
Iāve been casually planning a villainess isekai, so my PC, whatever gender they may have been in their original life, will be stuck in the body of a female character. That much is non-negotiable for my story. But Iām planning to make it so that, at some point, they can request their staff to no longer refer to them as āmy lady,ā but as āmy lordā or āmy liegeā or āmy lairdā instead, and then the same with their social circles (and/or request different pronouns). Iām also thinking to give the PC an array of clothing and hairstyle choices, with a range of traditionally feminine, traditionally masculine, and gender-neutral options, which means they could express themselves comfortably. Iām leaving the villainessās name up to the player in the intro (I donāt wanna choose a canon name), and Iām not sure if Iāll allow them to change it later as part of their characterās social transition, but if I do, Iāll probably let them attend a debutante ball or host a formal event themselves to officially announce it (or, of course, they can share their name with a select few). And then thereās further worldbuilding I gotta figure out but thatās what Iāve got so far.
But yeahāmaybe youāre planning in a totally different direction, but I hope it still helps just to compare notes. If you feel that your story works best with a female MC, but still wanna give some leeway on the MCās gender, isekai definitely allows for multiple unique ways to do that, with how the original characterās gender might/might not match the one that theyāve been isekaiād into (unless itās actually the kind where theyāre transported in their original body, in which case, oops sorry :P), and you can make it as big or small a part, and as subtle or outright as is suitable for your narrative. The most important thing, after considering all your options, is to trust your vision. *gives you two thumbs up* The concept sounds interesting! I look forward to checking out your story.
claps hands excitedly I am so glad to see more isekai-themed projects out there!! Thank you for sharing your notes - I think that helps me confirm that I will not keep the MCās gender locked. I was playing around with the other characters (especially the ROās) last night anyways and I think it would be best/I shall endeavor to code the crazy differences based on what gender/pronouns the player chooses.
The fun thing I feel with isekai is that like many manhwas - thereās the general theme of world/body-swapping, however, the mechanics and reasons behind along with how things are āresolvedā or not can pan out very differentlyā¦
But Iāve also included some notes/spoilers of where Iām planning to take my story! Iām still fleshing things out so feel free to DM me here or on tumblr if you wanna discuss even more <3
The rough details are that the MC creates a typical Cinderella-esque otome game with some friends with an evil step-sibling who makes life miserable for the sweet protagonist of the MCās game with a few embellishments but nothing fancy or extraordinary than some magic. I think the MC will feel lackluster about their creation because itās ātoo predictableā and ājust like everything elseā and overall, they go to sleep after celebrating the gameās launch only to wake up in the ābodyā of the step-sibling but things are much different than the published otome game.
Rather than a kingdom, itās an empire and the emperor is still alive and unmarried. Thus ensues a twisted tale where the world is far more dangerous and the characters/motives are ten times more uncertain and unclear. And lots of magic and mythical beings. And relationships. Hahahaa hope that made some sense?
Iām glad it helped! For coding gender/pronoun differences, I know some people have shared their own coding tricks/processes in the Game Development > ChoiceScript Help subcategory on the forum, so you can always take a look there for ideas.
Youāre so right, itās so great.
Your summary makes sense! Consider me even more intrigued.
Wow, how did you know I was just thinking about that thank you again⦠I canāt wait to hear more about yours too!
The Tevis Cup is a 100 mile endurance race for horses and their riders that takes place over the summer in the Sierra Nevada mountains. Horse and rider begin at 5AM and must trek 100 miles from Nevada into California up to the mountain peaks and down to mountain valleys, cross rivers, a swinging bridge, and traverse heart-stopping narrow trails barely wide enough for a goat, much less a horse. They have until 10PM the following evening, though top horses normally finish within 10-13 hours.
I think the race would make a fun COG. Or maybe Iāve played too much of this early access horse game lately. Readers would choose horse breed and appearance, as well as their own appearance, gender, and preference.
Thereās not much opportunity for romance over a 10-24 hour span. I thought romantic connections could be made with a pay-off at end of race that promises future involvement. Would that bother anyone?
Players will need to make choices during their run of the race. Horses undergo vet checks along the way to ensure their health and safety. Players will need to take their horseās condition into consideration when making trail decisions. They can also buildāor decreaseātrust with their horse. Each horse will have personality quirksāgood, bad, and neutralāwhich can affect how the horse & rider team complete tasks.
This would be very much a man v. environment game. I have some ideas for choices along the wayāeverything from wildlife encounters to storms to losing oneās way in the dark to possibly even an encounter with poachers who are unaware theyāve strayed into the raceās path.
Iām not sure about legalities or trademark with the actual Tevis Cup. I intend to make a fictional race. I might even locate it elsewhere, maybe the Cascades or Rockies.
Does this premise sound removely interesting?
Hello I have this nagging idea I have wanted to create since I started playing these IF games. I would really appreciate any feedback for this story idea Iām working on.
Title: In-works
Genre: Superhero fiction/Action/Thriller
Premise:
Superhumans begun to emerge during the 2000ās, but their exact nature is a subject of debate. Some are revered as heroes, while others are feared as menaces.
Your Superhuman abilities have awaken when you found out that your beloved mom succumbed to the mysterious drugs running through her system. To find the truth of what happened to her, you accepted a job offer from Extraordinary Abilities Management Bureau (EAMB) for the promise of avenging your momās death.
During your training at EAMB, you met Brute, the strongest and most powerful Superhuman alive who protects Metropolis Prime from the feared Syndicates. Brute was raised by the EAMB to protect your beloved city, loyal to EAMB to a fault.
Then Vincenzo Gallo, a family member of the notorious Syndicate family the Gallo, approached you holding dark truths about EAMB and their role on the mysterious death of your mom.
Will you believe Vincenzo and join the Syndicates to destroy EAMB? Or will you keep your loyalty to the EAMB and Brute and stop the Syndicates once and for all? Or maybe both organizations are doing no good and must be destroyed?
Game Features: