I’m having a ton of fun so far. I like that my character is kind of bottom-of-the-barrel, but the options give me things I can focus on making my specialties. Character set-up felt very natural and not at all like “I’m picking my stats” forced. The choices throughout feel like they matter. The last-line hook between the intro and the loop back to the beginning was great. As are the touches of humour (“eat a beet!”).
If you haven’t already, I’d suggest you buy any URLs you use in the game. You don’t have to make sites for them (although that’d be fun), but at least you could point them to a page of your own or back to here.
Maybe choosing classes could be more about which abilities the character raises stats in, and/or who is more likely to be friendly toward/allies with the character, rather than it being about scenes of going to class.
I didn’t encounter any glitches. The pacing felt good. There’s enough going on that I’d want to replay to try other choices, but not so much that I feel (so far) as if it’d be too complicated to try again. Even though I’ve played a lot of superhero-theme games/books, the tone of this one feels fresh and fun and I’d play this one too. I’m already fond of my first character (leather-clad, visor-wearing, socially awkward, sneaky Urban Ghost Miranda Espinoza–whooops, I mean, pretend I never said my real name).
Thank you for the option of playing an older character, which I opted for on the second play-through. I’m hoping that there isn’t going to be a ton of emphasis on how past your prime you are, though.
ETA: I enjoyed the stats, too!
ETA some more: a little typo here: “Counting your Speck stipend, you[r] checking account balance shows $25,000.”