So I already had a plan for a game. It was based on the Titanomachy in the Greek Mythology. I just have no idea how to take it. I like both equally.
I can either do it by a sort of storytelling. Where the player is actually a kid that is told the story orally. He can choose about which god he wants to hear and then hears about their story and the role they played in the war. So then the player chooses and they get to play the story and the role they had in the war. They’ll be put in the same situations as the specific mentioned god they play but can make different choices and affect the game that way. Which affects both other gods stories and the ending.
Either that or the player would be a younger generation god and they play through the war and I’ll make up a story and blabla.
I like the second option better. Part of the appeal to these games, to me, is being able to inject myself into the protagonist in the story, and being able to make up a new character and pick their name and some other qualities for/of them is definitely part of that.