I think to give her a upper hand against the British when the war of 1812 started. She did a good job in that war and really got the British piss off.
So what is the best balance of guns and size of a warship in the 18th century in your opinion? My favourite is a 3rd rate-of-the-line.
5th rate for me. Their decently armed and fast for raiding the sea for merchant ships. I be more after prize money than engaging enemy war ships unless I certain I win.
@Cataphrak, I was wondering why you are trying the random event concept? Is it to do more realism and stuff in the sense that nothing goes to plan?
Itâll likely be part of the estate management system in Lords of Infinity, but unless I can get it working to the point where it can at least be able to tell something close to a seamless story (Iâm planning on putting full Paradox-style event-chains in that one too), I might drop it as a feature.
I demand a Satan-spawn event.
It would make for interesting replay value. But, it also allows for some RNG that can make people get frustrated because nobody likes getting randomly shafted.
However, like, it would be great to go and get some nice temporary income bonuses that will be very beneficial to us.
Iâm trying to avoid any CK2-style âlol, your heir diesâ type events. Instead, Iâm trying to present opportunities which might pan out based on your stats, but might not.
Broadsides actually does the same thing with the Examination for Lieutenant.
Quick bug: Selecting âMy expertise in gunnery and ballistics.â after choosing to board boosts Leadership instead of Gunnery.
A question: Why canât I find the target? And everytime when I try to go further to find, I get sunk by enemy coastal fortifications.
This happens when you choose to scout the approaches to Trimountaine.
I believe there was also a bug in the beginning where choosing the âI can handle myselfâ option gives a small boost to Sailing and Gunnery.
True, but piddling after prizes doesnât win wars. Especially when your enemy is mad enough to shod their ships with iron.
Now if we had a second-rate loaded with chain shot, we could clip the masts of the ironclad, cut down the crew with canister while they float around and haul it back to Albion in order to give them a real prize.
It wonât be a complete naval simulator until one of the midshipman has a nightmare about their upcoming Lieutenant test and wakes up screaming, âTHE BAROMETRIC PRESSURE IS DROPPING.â
But in all seriousness, it is a fact in life that some people do have the capabilities to carry stuff out that might give them an advantage, but for some reason or another it just doesnât work out. It happens, just hope you do better next time.
Wasnât Horatio only ever in that position because that first lieutenant of the ship he was serving on was unfit for command and the captain old and in the first stages of dementia?
Itâs supposed to. The higher your fighting is, the lower your other stats are.
There actually is a âTHE BAROMETRIC PRESSURE IS DROPPINGâ event, but as the Captain, you can do something about it.
Lieutenant Buckland did nothing wrong.
True, but it gave me a +5 to Gunnery and Sailing (and IIRC, Leadership) and none to Fighting. It might have been fixed, havenât gone through and picked it again.
EDIT: It has not. It gives +5 to Sailing, Gunnery and Leadership, none to Fighting.
I just ran into it actually which is really funny. So for curiousityâs sake. You mentioned that a Takaran naval officer should also be trained in land operations. Is this because of their longer lifespan so they can actually pick up both at a decent theoretical level?
What Lieutenant Buckland did wrong was exactly that he did absolutely nothing. Furthermore as I recall the manâs misfortune was that he was both incompetent and a coward.
The only extenuating circumstance was that he also needed to fear the old Captainâs paranoid dementia.
The tragedy of captain Sawyer could also have been a fitting title for that ill-begotten voyage, as by all accounts the guy did used to be a great captain and commander, if maybe a tad aggressive. But then @cascat07 and the entire US marine corps consider a relatively high aggression stat a good quality.
The thing is, Naval Captains in this era were supposed to be aggressive. The problem was trying to find the perfect balance of aggression and knowing how to use it. Like everything in war itâs a delicate balancing act. Besides, you donât get glory by sitting on your ass.
If I recall the novel it was said in a byline that Sawyer used to be aggressive even when measured by those standards, before you know old age and paranoid dementia.
He got away with that by indeed being competent, perhaps very much so and knowing when to use it.
Glory, need much glory. The rep doesnât come from being meek.
Sure, though that old warbeast should ideally have been retired before the paranoid dementia really set in, as that compromised his faculties and judgement so he all of a sudden wasnât so good at making judgement calls about when to apply that aggression or indeed whom to trust.
I believe Horatio considered Pellew to be the best compromise between all the various qualities needed for naval command of the era and the guy he tries most to emulate.