Ok, I found that a lot more funny then I probably should have
âApparently, your family just expects you to say âpleaseâ and âthank youâ whenever someone so much as tolerates you.â Youâre reminding me of my own childhood
Her gives up on the pick pocketingâŚShould be She
I chose to use my matches and instead it acted like I had none
Thank you for pointing that out.
Thatâs supposed to happen. The reason why using the glasses to make fire wonât work (and I shouldâve added this in the game somewhere) is because itâs freezing and itâs really cloudy. The only way to make it work is if you have matches.
But I will added more methods to make a fire that will work or is only available if you have a certain skill level. Like there is a bow method to start a fire but you need to be like kind of smart to try that.
i have matches and the next thing is exactly as what happened with @Lizzy
Can you give a little more context on the pick pocketing line? I canât find it. (Donât even know my own storyâŚ)
Oh man. I think I figured it out. The reason why I think it might be like you have no fire is that having matches to make a fire and not having matches goes to the exact same thing, and thereâs an *if statement to check whether or not you have matches. I only wrote an *if statement if you do have matches and not if you donât have matches, and the not-having-matches scene shows up first. I think I just fixed it now, weâll see.
It was while my bff and I were scavenging after the crash
uhm⌠there is no indication bout campfire
You wouldâve been dead without him. You and Ash were sitting close to conserve body heat. You had no fire to keep warm
GODDAMN IT ASH I BLOODY KNEW IT!!! Stupid Yandere psychopathâŚ
Okay, I squashed that fire bug once and for all.
Great!! it works!!
Low level error: [quote] His voice had a heavy Jersey accent, even with the pre-pubescent squeak.
You decided there was no harm in telling him.
âTaylor,â you revealed.
He smiled and said "."
"Nice to meet you, ."
âNice to meet you too,â he took out his hand, preparing for a handshake. [/quote]
âAshâ should be there - assuming new kid = Ash.
I really like the idea of a wilderness survival game and I think this game has a lot of potential. However, the geography kind of messed me up a little; if you were flying to Fort Smith from pretty much anywhere, you wouldnât be anywhere near the ocean. Fort Smith is pretty much as far south in the Northwest Territories as you can get- the nearest body of water is Lake Athabaska in Alberta. The Northwest Territories isnât mostly islands separated by water; youâre thinking of Nunavut, and even in the case of that territory, the islands are all in the Arctic Ocean very, very far to the north. Also, you can fly to Fort Smith, but only from Yellowknife or Edmonton.
Iâm from the Northwest Territories, so those little inaccuracies really stood out for me and kind of took me out of the game a bit.
Wow, thanks for telling me this. When I was doing research, I found this:
So I thought âOkay, N.T has islands and water. Good enough.â
And I was thinking a crash, to far right but looking at F.S I see it really is very south. So, assuming I set the story over to Nunavut, what cities would you suggest would be better? And thank you for providing that info.
If you went for Rankin Inlet, you could have your plane flying over Hudsonâs Bay instead of the ocean. But any towns far enough north to have a lot of water around them are also going to be in the tundra, which doesnât make for the most exciting setting.
If you want trees or any sort of landscape features at all besides rocks and snow, I would just forget about the water and have your plane crash in Nahanni National Park; almost 5,000 square kilometres of pristine wilderness, no roads for hundreds of kilometres in any direction, and itâs got everything you could want: spruce and aspen forests, hot springs, treacherous canyons, grizzly bears, and one of the most spectacular waterfalls in the world.
You could say that we were on our way to Fort Good Hope! Well, thatâs just my suggestion, anyway.
The national park sounds promising, but I canât take out the water part. Iâm already too in depth on that.
Where you land on is a fictional setting; that way I can put whatever animal in that fictional island and not have it be inaccurate. The idea is that youâre going to X destination in Canada, and plane crash in water but nearby land, on an uninhabited island. Also, chances of anyone surviving a plane explosion are slim and would likely result in death or serious injury. Water slows down movement, which is why I opted for it.
The final option would be to make a fictional destination.
If youâre attached to the water idea, you could have the plane land in Great Slave Lake or the Mackenzie River. Or if you really want it to be the ocean you could go full tundra and say that they were on their way to Sachs Harbour or Arctic Bay. There arenât any mountains way up there, however- or black bears, for that matter. I guess itâs really just up to you.
I like the Great Slave Lake idea. I think Iâm going to go with that. Thanks for the help, I appreciate it.
No problem! Iâm glad that I could help.