Hi guys! My name is Jenna, and I’m currently working on a project I’ve thought of for awhile (with the help of the highly talented @faewkless) : A highly re playable, steampunk themed novel in which in depth storytelling is complemented by several different paths for the player to choose.
- Several Different Paths a la Carolyne’s amazingly written [When In Rome]. This includes that of a machinist/mechanic, pugilist (an underground fighting type of path), scholar/historian, mercenary, priest/priestess, political leader, prostitute, assassin, officer/detective, and a black market alchemist.
- Highly detailed history and storyline
- Extensive character system
- Personal quests related to your background (think the background quests in Mass Effect 1)
- 7-10 romanceable characters
- Inclusion of LGBPTTQQIIAA+ aspects
As well as a few other things we have planned
Our final product will be pretty long - we’re planning around Tin Star length.
Ratings of games aren’t as common, but I feel like it needs to be addressed with Flatbreak. I know that a younger audience is a part of this community, and out of respect to that, I’m including this section. The story is not overtly gory, sexual, or profanity laced. I simply built the world as I feel it should be. This means there is indeed an inclusion of more mature themes, but not to an overwhelming degree. I’m trying to keep things around a “teen” rated game level, if that makes sense.
Flatbreak. The crown jewel of the country of Adrea. The skies are bruised with smoke and shadow as the constant whirring of gears and shouts sound throughout the city. Heightened shouts over hushed whispers sound in alleys and shops, some conspiring and others simply talking to pass the time. This is now your home, and what you choose to do here is up to you. Become an assassin, a scholar, a tutor, a purveyor of the arts, a mechanic, a mercenary, a pugilist, a black market alchemist, a priest, a detective, a concubine, or a political leader. Make a career. Fall in love. Shape the fates.
How you choose to alter the city is up to you.
Week 1 - 10/09: I’ve come up with a lot of different ideas pertaining to what I’m having included - this means I polished the characters, created the story lines, and spent a lot of time on the backgrounds. Estimate for a demo would be in about 1 1/2 to 2 months
Week 2 - 10/20: I’ve been working on more scenes inbetween classes, but this unfortunately means that things will progress a little slower from here throughout. I’ve polished world lore and planned a history type thing under the stats tab that shows the lore of different characters, cultural aspects, religion, world events, etc etc.
Week 3 - 10/28: I apologize, as this week a relative of mine passed away, meaning that I haven’t had as much time to work on this as I’d like. I’l make sure to get more done this weekend, and hopefully get out the rest of the tram paths!
: When In Rome (WIP)
Edit 1: Added detective to possible paths
Edit 2: Weekly update 10/9
Edit 3: Added @faewkless to the introduction and rating information
Edit 4: Spacing in the description bothered me, so it’s fixed.
Edit 5/6: Demo added. It’s half of the starting scene, but it’ll be nice to gauge what people think Be sure to give some love to @faewkless for the coding!
Edit 7/8: Expect more in the demo in the following days! Thanks to all of you who have tried what we put out, and if you have feedback, make sure to let us know!