@AdamGoodtime Holy crap man. There’s an edit button. :-\
sorry. i just didn’t want to make a super-long post.plus i was post stuff as i went through the demo,as oppose to after i finished it.
edit:I promise i’ll try to make more use of the edit button in the future (:
Making a super long post takes up less space than tons of short ones with the same amount of text… 
@AdamGoodtime That’s a good point. I think sleeping outside does reduce willpower, because it’s generally because the PC has no other option. It’s not a “Fine I’ll do this” it’s more of a “Damn I have to sleep outside”;
The skills aren’t very exact. Precision is archery but it can also be throwing weapons, or your ability to catch or grab something. Strength is physical force, but it is also your swordfighting ability. Willpower is generally just your mental state. I want to include a small description of all skills, but I can’t really figure out how to put that in without it being intrusive.
The recent updates have a lot of bugs, because I can’t test it on a tablet.
ps: I love rants. They really are just constructive criticism for the most part, and that’s a good thing.
@Ayzkalyn OK, I won’t comment on the bugs then and only remark on other things.
Since the MC’s parents can be from a Halfling kingdom you should add Halfling to the selactable races. Perhaps you should add a third skin color typical for the wastelands for the human race, and now you definitely should add the asjective “human” before the word face, otherwise those who selected a non-human town for the MC’s parents. Also, why can’t the parents be natives from Amalor itself and not only migrants from somewhere else?
Are you planning to expand the Golix sequence? So far the only thing I can do there is sneak in and steal 300 gold or just leave/get kicked out without further consequences.
It’s good you have added some dialogue for the followers at the new mine episode, but I’m still missing some action of Vara and/or Taron ad Vvordumfaar. Also, shouldn’t an Orc MC encounter some prejudice from the dwarves who are fighting Orcs?
I liked the new episodes, I hope your next update will be as good.
772: increasing indent not allowed, expecting 0 was 4
on the subject of where are parents came from: you could probably make it more obvious that this is just where they came from,and has nothing to do with their race. at first glance it seems like you are selecting the PC’s race due to the fact that all the places have different races as the main populace. just a thought.
I also got an error when i chose the fame option to the human kingdom 
But anyway the story is great! I wanted to ask tho about the evil shrine…i couldnt destroy it…it only had bring offering/ pray to evil gods…is this right? Ive been choosing good choices alot, only asked the evil dead warrior about his magic thats all but no bad choices…opinions?
@Xhandas_Antonidas There are no requirements to destroy the altar. Are you sure the option was greyed out for you?
I need some help with something. I want to detect what the PC’s highest skill is. Anyone know how I could do this?
@Ayzkalyn they werent even there xD, like literally non existant! Poof! It wasnt greyed out, i saw only 2 choices there…pray to evil gods or give sacrifice
@Ayzkalyn
When I want to tweak some dialogue or something depending on what your highest stat is, I use this:
*if (((cunning >= stealth) and (cunning >= resolve)) and ((cunning >=charisma)))
Your cunning is the highest, so you say something cunning.
An excellent game. I feel as though it has more story than any other “Choice of Games” game that I have played.
I also think custom missions would be cool. When would they happen, after the currently playable demo part or during it?
@azykalyn Congrats on Dragonslayer - good so far and can totally get the feel of what you’re trying to do…
The evil shrine bit needs fixing by adding an extra “tab” to
#I left the cave.
on your code. That will fix it and reveal the extra option.
Keep going at it!
Can someone explain to me why this doesn’t work when detecting the highest skill? I understand Endurance is repeated twice. That was intentional. If someone could fix this line for me, I’d appreciate it.
*if ((Strength >= Endurance) and (Strength >= Endurance) and (Strength >= Speed) (Strength >= Intelligence) (Strength >= Stealth) (Strength >= Precision) (Strength >= Persuasion) (Strength >= Magic) (Strength >= Crafting))
Warrior.
*goto stats
I’ve never worked with ChoiceScript, but you use “and” twice then never again which is inconsistent and in my experience conditionals don’t like inconsistency.
Thanks @BAPACop, I didn’t notice that.
Really like it. Progressed a lot since I last played it in May.
You need an and in between every factor, and you’ll need to play around with giving every factor a unique set of parenthesis, like in my example.
I came across a little quirk in the game. When you meet the dwarf that has random reactions after you say you don’t know him if you go to your inventory and then go back to the story you get a different reaction!
