I’ve begun work on my new game Deus Ex Machina ( may change the name due not wanting to be confused with the video Deus Ex ). In it, you play multiple main characters as the story develops to allow for more choices and a stronger understanding of the main characters motivations. This story and it’s sequel are being written with a goal of 5.5 to 5 Mohs scale of Science Fiction Hardness.
The reader is able to develop a stronger relationship and better understanding of their motivations by directly playing as various main characters in the story up to a certain point. After this point, the character will experience the story in the traditional method of a single playable character.
The game itself is based around Artificial Intelligence from it’s conception to it’s ultimate role with humanity.
Originally created in strict confines, the protagonist/antagonist AI has the ultimate goal of preventing it’s own death. Through various plot points that I wont spoil, A second AI is created with opposing goals.
The main character the reader ultimately plays as has to make various choices about their role on one side or the other.
The story has prophetic undertones that aren’t blatantly obvious but add a flare to the story i think the readers who pick up on them will enjoy.
Currently it’s difficult to gauge exactly how close it is to completion as I have only just begun translating it into ChoiceScript. The original project I had begun working on ended up having so much of a backstory that I ultimately decided to write a book entirely based on it. Complicated way of saying that the second book was actually 1/2 completed before I decided to start this one so it could be released before the second book as this story gives the history of the world instead of trying to cram it into a chapter or so.