So, I am thinking about making a mad science based game, but I’d rather not start until I know what people are interested in. I have some partly plotted out ideas.
One of them has you playing as an emergent AI.
The other is a ‘reverse’ zombie survival game, in which you are a non-mindless zombie looking for your human former-lover from before you became a zombie.
As the AI you would be interacting with cyberspace, meeting various hackers and norms, possibly bringing the world into technological singularity, or alternately exterminating humans as they’re too much of a threat, or hiding your presence.
Important characters would include other 2 pseudo AIs that have more experience then you, but less sophisticated programming (Demos and Dolorous), a ‘playful’ hacker (TranslucentRhapsody), a malicious cracker (MagnamousSpade), and both a sympathetic (OfficerKlineNYPD) and an unsympathetic law enforcement officer (OfficerEthersLAPD).
The situations would start with your escape, move to a generalized interaction with humans through MMOs to work out your personality and let you make contacts, then involvement in a cyber-crime ring, and ending with infuriating an advanced and secretive R&D network in which you make the final decision.
“Pro human” vs “Anti-human” and “Secretive” vs “Open” they will mostly determine your ending, but I don’t want to limit choices based on stats (Based on time or available information on the other hand is good)
In the reverse zombie survival game you’ll be trying not to be killed by the hunters while you look for your love. Most of the ‘important characters’ are just notable hunters who you will be forced to sneak past or kill. Morality options scattered throughout the game will be available. Ultimately your morality determines if you turn your lover, try to re-integrate into human society, or visit him hiding in the shadows then sadly leave. Damage will also be tracked, and while it won’t kill you, damage sustained early on may limit your later choices. For example if you damage your knees in an amazing jump early on, you may fail a similar jump later in the game. If you cut yourself open and install a zipper in your belly to hold items you might have a hard time swimming as you’ll fill up with water, and so on. You will probably not be getting faster or stronger or smarter while dead.
I’d rather not do both at once, so I’d like to know which choice people are more interested in me making first! Please post which idea you like more and why. In a couple days I’ll check, then choose which to work on.
Assuming I can finish them and work out how to do so, each of the endings will have a picture ‘summery’ of the aftermath after the written one. With the AI gender issues won’t occur, but, if I do this picture idea, then for the zombie the PC will be female and her lover male.