CS NANOWRIMO (Group total for the month 371,602 WC Way to rock it out guys and gals!)

Mara as always puzzled where i get there? What is that image where i get it? I have to make a new account or i could use last year ?? :confused:

Yes, use your old account. After you filled in your novel details, go to Inspiration and Word Count Helpers and then Word Count widgets.

I am adding you as buddies i am a confused poisoner

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Maybeā€¦:expressionless:
Whatā€™s the communal CS convention, does code count?

@CJW Last time I did this, coding counted. I donā€™t know if you guys are going to change it up this time but if you had to count just the content in the middle of all that codeā€¦ it doesnā€™t sound worth the trouble IMO :b

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Code count due takes more time that just random write words you have to think it and takes more time that just put words. So it is fair that counts.

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I agree. A couple lines of code can take a lot longer than a couple lines of prose anyway. And, like you said, it wouldnā€™t be worth it to cut the game apart for word count.

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OK good to know, thank you all. Though Iā€™d write it in the IDE which gives two separate word counts (one ignoring *command lines), so it wouldnā€™t be any trouble at all to provide code/non-code counts - so may share both publicly anyway (if I join in).

I think Iā€™m going to take this opportunity to cheat. Iā€™m not going to worry about creating fresh content and instead type up some of the stuff I have written down and translate it into choicescript.

As long as I get something made I donā€™t think it matters what it is and the only person Iā€™m cheating is myself anyway. If I can use it was an excuse to actually make real all of my notes so much the better.

I have a few other rules for me.

No online roleplaying, no answering emails, and no replying to forum posts until Iā€™ve finished my word count for the day.I should probably add on no playing games (especially not on my tablet) until Iā€™m done too. Or at least have hit a specific word count for the day.

PSI: Psychic Student Investigates is actually niggling at me a little. Iā€™m tempted to type it up and get one of the vignettes polished. I donā€™t think Iā€™ll be able to finish it anymore since itā€™s striking me as too similar to another much better game thatā€™ll soon be on offer. But I might as well write it for me.

I guess I will give it a go this year. Given the demands on my time, I may have to set a goal for a smaller word count.

Iā€™d like to get in on NaNoWriMo this time around, for the first time ever. Two possibilities of what I could doā€¦

  1. Iā€™ve been working on a CoG game for the last 7 months or so, which is sitting around the 200,000-word mark. Itā€™s about 75% done, barring edits (and Iā€™ve had to heavily edit, so far). So, you know, NaNoWriMo could be a good way to try to blast through the last 3 vignettes of the thing.

  2. Something completely different. Because, man alive, itā€™d be nice to have a break. I have a skeletal plan in mind for another game, so I could pretty much start at a running paceā€¦

I donā€™t know. Iā€™m thinking.

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@PaulGresty Well I was about to tell you to take the break, start something new, and then I realised who you are. So for purely selfish reasons Iā€™m tempted to say ā€œNo! Finish your current project first.ā€ But I wonā€™t be selfish.

I think with 200,000 words already written, a lot of heavy editing needed, those last three vignettes wouldnā€™t be ideally suited for nanowrimo. Youā€™ll need to go back and continuity check, youā€™ll be weighed down by all the previous baggage of the game.

Take the break instead. Smash out the 50,000 words of a new project in a month and then return to your other one refreshed by the break and finish off those vignettes.

@FairyGodfeatherā€¦ You know who I am? Jeez, Iā€™m not quite sure who I am most of the time.

Well, Iā€™m more or less finished editing those 200,000 words (the first six vignettes had a bunch of problems the first time through). They may need even more editing once theyā€™ve been looked over again, who knows? But, if all goes well, they should be - reasonably - edit-free from this point on.

Hmm. Wise words, anyway, FG. Continuity checking wouldnā€™t be that big a deal - Iā€™ve been fairly meticulous in my bookkeeping so far. And Iā€™m rushing to send off a draft to CoG by the end of October anyway, so that may bleed into early November.

Ngh. I guess I have another four days to figure out what Iā€™m doing.

You are Paul Gresty! The Paul Gresty! Writer of the excellent MetaHuman Inc. and The Orpheus Ruse! Of course I know who you are. I hope thatā€™s MetaHuman Inc. that youā€™re working on.

Iā€™m sure youā€™ll choose to do whateverā€™s best and either way will come up with something great.

Iā€™m also joining, for the first time. Totally unprepared. Iā€™ll be writing a novel, though, not a CoG.

I think my writing ability is gone again. :frowning: I might switch plans and take the month to write something in Twine instead. Iā€™m not certain. Or maybe bash out a different project. Iā€™m not certain I have the creativity required to do the one I planned, never mind that it needs no creativity since everything is already skeletonned out and I just need to put in the hard work.

Oh well. Perhaps Iā€™ll feel better on the first.

Steer the course, FairyGodfeather. Whether a CS game or something else, have fun writing whatever you feel most comfortable doing during the month of November.

Also, feel free to take a break whenever necessary. Iā€™ve never done NaNoWriMo before, but Iā€™ll sometimes get into a fairly intense work rhythm. And you can do yourself an injury like that - drinking too much coffee, getting up too early every morning, that sort of thing.

So, if youā€™re doing NaNoWriMo, be comfortable with whatever you ultimately decide to do. And remember to chillax, from time to time.

Just to clarify for my own understanding, but weā€™re doing a CS version of NaNoWriMo right? Or short CS game that we blast out?

@fantom
This is correct but I will be posting my word and code count over at NANO.

I am starting at 81000 and will try to add 50000 more to the game. Was going to go start into the story but there is still far to much coding unfinished. I would more then likely have to rewrite the whole thing to fit into code I have yet to set in motion. I wish only the best to those taking the plunge, and remember we the sick and demented few willing to take on this madness, Have Fun. :stuck_out_tongue: