I love aliens and moral choices so i deiced to make crash landing a story about you as you get a job at an area much like area 51. Its clean white hall ways give an illusion of a safe work place. But in reality its anything but if the work doesn’t kill you might go insane.
Or you might live long enough to see your self become the villain.
Features planed for crash landing.
+modern setting with sci-fi over tones
+tons of possibility’s every choice will effect the way the story plays out
+moral choices that will make you question your self.
+Pictures (not a whole lot of them but some)
things wrong with Crash Landing
-its not done
so yes late in the game (not written yet)
I plan for a research job that requires a team and you get picked at the leader. The whole mission will go differently depending on who you pick for it. The charters will all be people you have meet threw out the game from Alex the kind guard who lives next to you to Vix the girl who always speaks her mind and was born in the base and has never left (shes never seen the sky). each person belongs to a different field of science. You can only pick four people though.
any of course i was more moments as awesome as that to play threw over and over but they take a while to code.
testing that game will get you the start of your second day at work (as of right now)
It wont be updated as often as born a king as this is a more complex side project.