I loved it! The romances were very in depth, the writing was eloquent, the lore is very creative, and it’s the first lawyer fantasy novel I’ve ever read. Overall, it’s really unique. It’s definitely up there with Sabres of Infinity and Life of a Wizard.
I successfully got R’ok what he wanted, romanced Wakefield, and become a partner all in my first read through
So i played a few times already and ended up finding out (fyi) you end up in best shape at the end of the game if you don’t tie yourself down and don’t have strict loyalties to everyone…if i had a picture option id show you my character whom turned out practically perfect…with the same guidelines…
Contrariwise, I ended up perfectly fine by being a completely loyal lawyer-bot.
The important thing is to cover your ass throughout the game and to remember how you’ve acted, and to have someone to back you up by the time of the final battle.
That said, it’s extremely hard to fail. You’re absolutely certain to get to the end with at least one option for continuing your career, usually more than one; it’s very hard to get yourself turned into a skeleton unless you try; if you want to make partner you’ll make it; and the worst possible outcome just leaves you undead, not dead (and again, partner or not, you’ll still have a job if you want one).
There was a concept suggestion in the code that it would be possible for you to die for real, but that appears to have been scrapped. It would have been interesting if the game had an actual failure mode, where you can end up dead (not just boned), tossed on the trash heap by all potential employers or both.
I absolutely love this game. Really hope there will be a sequel, or something in the same universe. Who would have known legal drama could mix so well with fantasy? Also, the “grammar” part is my favorite.
I feel like the game is heavily relied on your “cunning” stat. You can win the poker game, figure out what is going on with Wakefield, and get R’ok to work for your firm, if you have high cunning. It seems “determination” is the least useful stat?
You have to have a high craft level, and you have to choose not to try to convince the demon to leave his body. Even if you have a high charm score, it won’t do any good, and it’ll take the chance to knock you out.
I know the options you have to take, I just don’t know the order- you have to choose to separate Wakefield and Smith with Craft, then you have to use your environment to your advantage. Instead of talking to the demon, you have to press your attack. If you do this, then you should be able to save Wakefield’s body. You will still pass out at the end of the battle, but when you wake up they’ll say you’ve saved Wakefield and he’ll leave you a note saying he’s grateful and hopes to repay you some day. Or something along those lines.
Hi guys I was wondering if anyone encountered the romance with Vega where you kiss him before getting on a train? I got this option one time only and have no idea how I did it and didn’t chose that option. I’d really like to choose that option to see what happens. does anyone know what I need to get that option ? I’m pretty sure it was after the one case where you go to CJ’s
Playing through as maniacally driven and Craft-intense, yet with room for love–ONE love (Cass)–raised all my stats higher than I’d have expected, relationships included. Except for Wakefield who, I have to be honest, I don’t like in any incarnation, though I like the way s/he is described (the author’s turns of phrase). I couldn’t bring myself not to feel protective of an old friend, though.
I enjoyed this time through so much, I could actually feel my character’s disappointment when he’s lolling around expecting a perfect happily ever after and Cass says she’d want freedom (little character voice in my head wailing, “But…but…I made partner! We’re supposed to get married and craft together forever now! Lookit how not-a-skeleton I am!” Nice touch, author). But there was a real thrill in seeing Craft edge up to 96 and Determination close behind it. I’m not sure how the high Determination affected the game, other than giving me pleasure in character building. I wonder if it plays off other stats, making them more effective. Does anyone know?
I thought my Charm would end up lower. I guess I just couldn’t be 100% rude, cold, or dismissive to everyone. No matter how many times I play, somewhere along the way the story always starts feeling “real” rather than an exercise in seeing different outcomes.
The one thing that would have been fun, though, would have been to get R’ok to work for my firm. I haven’t done that yet, iirc.
I have never ended up as a skeleton myself. Possibly because I usually play through it the same each time, but I like doing it that way.
I found Vega’s romance to be not as fun as Wakefield’s. You can hook up with him twice before the romance selection, but he never shows interest in you besides that.
I like Wakefield because although there’s some animosity towards the beginning, towards the end if you save his life and help the goddess, he comes to genuinely admire and care for your character.
The one thing that I kind of had trouble with towards the end was in the hospital room, your romantic interest comes in, and you can say you love them and they’ll be like “Woah, what?” but then can’t say they don’t love you back. I wish if you say you loved them, they’d say the same at the very end when you’re making your final choices.
I always decide to take the demons offer at the end. Partially because I like R’ok and his dad, and also partially because you’d be the FIRST Demon Craftsperson. First EVER. Pretty cool to my mind. Also you wouldn’t have to have a long-distance relationship with your lover, like if you worked for the Goddess.
I would actually love to see a sequel to this game. Probably not with the same character as the hero, but with a different one (maybe with a mention of him/her and their romantic interest, but not one where you actually play as them). There’s just too many possible endings and variables to make a direct sequel feasible. But the world itself is just so detailed and well-crafted I want to see more of it. The first game was absolutely amazing, but I felt like it only scratched the surface of what could happen in that universe. I’d love a game where you could explore a different aspect of it.
Maybe you play a character who gets trapped in a different realm and has to battle their way back, or finds themselves having to deal with several gods potentially going to war (which would be catastrophic for reasons that should be obvious). I just feel that there’s too much untapped story potential for this story universe to go unexplored.
Pretty fun game. I’ve played through it twice, once bony and once human. Is there any way to handle the demon in Wakefield without going to the hospital?