When radmar and elery lead they allways going poorly at first but you half to do it to get them both experiance. But one thing i do recall from the past is that the attacks on our camps and or carvans or the forces against us being more prepared than they should be. Happen much more frequently or sooner and yeah it could be subjective and yesh it might be someone trying to scapegoat breden i can admit its a possibility. Yet there is literally nobody in the inner circle exspecially at the start more suspect then breden. So i choose to kick them out and not have our plans told and the poisoning from happening hell i might keep a playthrough where i do keep them in the band afterall they are a wonderfully complex character and it does lead to unique possibilities. Lol
@Ultra_In_Something your not getting a save system for the first game its not how the oldschool games work. There will be a end of game save once the current game the author is working on thats a sequal reaches a certain point in development.
There is a difference between officially released games and the games in delevopment known as wips. The officially released games under normal circumstances wont just vanish on you. They can be closed out then opened back up to where you left off under normal circumstances.
Not sure if your understanding what i just said or me you lol
If you by a official release game such as this oneas a example there is no save in place because it automatically loads up the last page you left off on. An for the most part for a very long time its been a function of cog and hg games to not have a save system for released games unless there is a sequel to a game nearing completion then one gets updated for end of game to make a save.
Now there has been some games that have attempted chapter save or other types more recently i just dont recall those games names and i think those have been stand alone games i think. Not sure if they have been released or if they are still wips.
Unfortunately Havenstone has, in the past, taken a stance against the idea of COG games having saves for reasons that I’m sure make sense to him at least. So I assume he is not amenable to this.
When released, the game will have a checkpoint save system like G1 did. While it’s a WIP it will have whatever save system is supported by the hosting site (was Moody, now Cogdemos).
Lol my comments were directed at the first released game we have been talking about. Not the current wip the author is working on. As to teh cog demos thats where several games are going to since the owner of the server basically all these games was ending there involvement. Another person here in the forums took over and created the cog demos aspect its relativly bew still but basically its moody version just with cog as its name sake hence the special save system that requires a valid email to make saves.