Choice of Rebels: Stormwright (XoR2 WIP)

Has someone found a way to sort of start a romance path with the female leopard or is that not possible in chapter 1 as of currently?

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When radmar and elery lead they allways going poorly at first but you half to do it to get them both experiance. But one thing i do recall from the past is that the attacks on our camps and or carvans or the forces against us being more prepared than they should be. Happen much more frequently or sooner and yeah it could be subjective and yesh it might be someone trying to scapegoat breden i can admit its a possibility. Yet there is literally nobody in the inner circle exspecially at the start more suspect then breden. So i choose to kick them out and not have our plans told and the poisoning from happening hell i might keep a playthrough where i do keep them in the band afterall they are a wonderfully complex character and it does lead to unique possibilities. Lol

@Ultra_In_Something your not getting a save system for the first game its not how the oldschool games work. There will be a end of game save once the current game the author is working on thats a sequal reaches a certain point in development.

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ADAT @Shawnheatherly joined the discussion for the first time. He’s been a steady, encouraging voice with thoughtful contributions in the ten years since. Thanks, Shawn!

As for Breden, there’s an obscure bit of evidence that was first pointed out four years ago that slightly complicates the rule of thumb that getting rid of Breden removes all the band’s traitor problems. But only slightly. :slight_smile:

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I swear at this rate it’s going to turn out EVERYONE in this rebellion but us is a spy and they just don’t know everyone else is.

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But there are many wips which are much shorter than this game that have a save system (like the peninsula campaing for example).

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But this one doesn’t. :smiling_imp:

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Yeah and that kinda sucks because I don’t have enough time to play the game in one sitting.

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There is a difference between officially released games and the games in delevopment known as wips. The officially released games under normal circumstances wont just vanish on you. They can be closed out then opened back up to where you left off under normal circumstances.

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Yes, that’s why most wip games have a save sytem, to load from the last time you saved (like path of martial artist and shattered eagle)

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Not sure if your understanding what i just said or me you lol

If you by a official release game such as this oneas a example there is no save in place because it automatically loads up the last page you left off on. An for the most part for a very long time its been a function of cog and hg games to not have a save system for released games unless there is a sequel to a game nearing completion then one gets updated for end of game to make a save.

Now there has been some games that have attempted chapter save or other types more recently i just dont recall those games names and i think those have been stand alone games i think. Not sure if they have been released or if they are still wips.

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This game does have a save system, you just need a cogdemos account.

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In such situation we most do a purge. So is leading an resistance son

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This game is a WIP and not a official release and can have a save system like all other WIPS.

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Cogdemos account? Never heard of that.

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game has save system just login in on site where you play

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Unfortunately Havenstone has, in the past, taken a stance against the idea of COG games having saves for reasons that I’m sure make sense to him at least. So I assume he is not amenable to this.

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Only reason I like a save is when I’m replaying and then make a wrong choice (ie one I didn’t mean to do) by mistake ha

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When released, the game will have a checkpoint save system like G1 did. While it’s a WIP it will have whatever save system is supported by the hosting site (was Moody, now Cogdemos).

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Nice.

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