@Havenstone I’m really interested in this game. How long before your beta is back up so I can try it out?
So will the main character get the chance to learn theurgy
Pick education as your main ability and you already can learn theurgy, well if you want to call it that since it seems to be just force magic/blood magic they pretend has religious significance.
@Knightperson, hang in there - I’m working hard on it. And thanks for your interest!
@817819: what @stsword said. And you’ll get the chance to learn much more in game 2.
Link ?
Link to be provided at next update. Right now, it’s just a link to a “down for maintenance” notice. Very sorry…
@Havenstone - Waiting for something good is worth it, no need to be sorry, and it sounds good from all the comments here.
Thanks, JTAL!
VERY EXCITED! When you mentioned it in the Religion thread.
Ha. I thought this comment was going to be, “Stop talking about religion and get back to the fricking game!”
Stop talking about religion and get back to writing the game!
And while you’re at it don’t you dare have any sort of other crisis.
+1
Yeah, @Havenstone, if you dare have a crisis you’ll have a real crisis on your hands, and… Er, wait a minute… #-o
Hopefully you will have none, because no one really needs them (except the poor characters in stories, ha!). :-bd
+2
I have got a question @Havestone I dont care a thing my stupid helots. Could i kill all them and store their blood to use it with my friend priest in a ultra magic religius path. Or preach among the lands the half elots sacrifice to save and purify our nation from Xaos Taint . Lit the bonefires and preparing the harrowing machines …
I love a path that end in a helot masacre … due i could see a inverse already
aaawwww…I enjoyed your contributions to the religion thread @Havenstone, but if it means we’ll see CoR released sooner, I’ll accept your bowing out of that discussion. Hmm…that reminds me, I owe you a reply in that thread.
+9999999999999999999999999999999999999999999999999 etc to infinity
Everyone knows it’s going to awsome @Havenstone the longer the wait the better it is that’s how I figure it anyway. I am really excited so keep up the good work I know your achieving
You know a funny thought occurred to me, theurgy is powered by blood, but plants have sap which is their biological equivalent, so how about something like Dark Sun’s preservers or defiler magic.
I just can’t help but imagine the looks on the theurgist’s faces if we pulled that off, lol.
Oooh, that’s a great idea… maybe if our character follows a lot of really humane paths, he/she can eventually find a way to use sap to power some weak but odd-looking spells?
@Havenstone A small thing. As I’m not able to play yet, I fished around the stats to see what there was and this being my first encounter with Choice of Rebels, I was pleasantly surprised to find not only stats but a detailed page for factions and also a ‘legendarium’ of the world too.
The writing looks like it should be great and I look forward to playing through the game. One thing I would say concerning the world index is that, just as a quality of life thing, it’d be nice to have headers for each of the pages a player can click on. To give an example, perhaps at the top of the religion page, it could have the word ‘RELIGION’ emboldened at the top.
In addition, and this I suppose would be entirely down to your personal preference, I was wondering if you would characterise the index a little more? Perhaps this stuff is told from the mouth of an innkeeper (I’m entirely guessing here as I don’t know what sort of characters feature in your story) or some other sort of character. On top of this, I think it might be nice for this index to dynamically evolve, depending on your experiences throughout the world. You have already implemented this, I don’t know. This of course would probably be a lot of work to do and it’s not entirely essential but if you were able to include it, I personally feel it would add a nice touch.
Apologies for the length of this post!