No, sorry, nothing intriguing going on here – because you’re handing a pouch rather than a defined number of phials, I’d just had Yebben assuming there were plural phials in the pouch. I’ll tweak this to avoid confusion.
I’d been avoiding it because it is some trouble whenever I convert a temp stat to a permanent one – that needs to be done three times in startup.txt and twice in each of the savescene files. But you’ve persuaded me it’s worth the work. It’ll be in the beta version.
I don’t want to make this a choice, because it’s inconsequential and will slow down the already stretched pace of the scene; but I’ve tweaked the conditions to make it less likely that you’ll end up with default Breden.
And you’ll only get the line “Your mules will only be able to carry away a fraction of the grain,” if mules are less than 30.
I’ll chew on your feedback on Radmar’s mutiny; I’ve already tweaked some of the conditions so it shouldn’t happen after week 8.
This is only really true for named characters like Elery and Pin. The “literate” variable that goes up at the end of the winter is not the same as the “students” variable that you pick for weekly classes. They’re related, of course, but one of the reasons they’re not identical is the presumption that some of your students haven’t survived the winter.
It surprised me, too. But I’m not going to argue with it.