Immediate play again once it hit that finish.
You mean from third class? it displayed all of third class, then Play again.
The goto_scene worked, so it would jump to third class, show it, then immediate play again on *finish. It stopped happening when I put that if workaround into clubs fair and got rid of Goto_scene
Yikes, there could be something wrong with my eyes, I’m not ruling that out XD
But I can’t seem to find anything wrong here…
Hahaha. Thats what I thought. That code all works now, but yeah, before there was no If check at the start of clubs fair, just a goto scene attached to the code where she asks if you want to join. So I am back to there potentially be some weird bug in Choice script that doesnt like having scenes skipped?
Oh wait, this is the new version?
Thank you so much for looking at it for me though
Yeah, so the old version that caused the error had the choice about joining carrie in Second_class. If you did, it had a goto scene third class
As I said, I wrote a workaround in that sets a variable if you join her, then checks it at the start of clubs fair. So that every choice path ends on a finish instead of a goto_scene. Which fixed the rpoblem.
Hi, I am sorry if it wasn’t clear. I wan’t trying to waste your time.
Thank you for your help. The only thing I changed about the code to fix it was move the carrie club choice to clubs fair and change the end of second_clas to a finish instead of goto_scene. (With th if statement at the top to check for it)