Hello! I’m currently batting around ideas for a choice game (two, actually, but focusing on this one for now). Any suggestions are welcome; I will probably update this as the games build from concept to actual writing (or I’ll make a thread in Works in Progress at that time, we’ll see).
The game concept in question is somewhat based in the Magical Girl genre, though there will be the option to play as a boy or a girl (which is why I hesitated to put Magical Girl in the title). I intend to put some slightly darker/more realistic twists on the genre, though at this point I’m not hoping for utter grimdarkness. The basic plot is a magical war of sorts taking place in a modern-day city between factions that have dubbed themselves Order and Chaos (tentative names). The player character will start out as a newly-awakened Cosmonarch (also a tentative name), basically a magical girl/boy with a specific “power sphere” (Potential will probably be the player character’s sphere), and they will experience a several-year career leading to one of multiple endings.
I’m trying to think of specific plot points that can be hit, like choosing a mentor, attending training programs for rookie Cosmonarchs, more serious decisions… I know a major stat involved will be a “kill count,” which is pretty much what it sounds like. It ideally won’t be as simple as “you killed someone, +50 bad points.”
So, I’d like suggestions for possible events and stats I could put into the game. Current ideas for stats are athleticism/strength, magic skill, and mercy vs. hostilty. I look forward to your suggestions! Thank you!