I am in love with Carmelle. Please don’t give up on this
Aw cool. Thank you. I have no plans to give up. One way or another it’ll get done. I’ve been working out everything to the end of the game. I’m debating with myself about finishing the game before I do another update, and then just doing closed beta testing. That’s still some ways off, though.
@LacetheDisgrace wouldn’t it be a little better if you just update when you can instead of finishing everything before updating? I think it would be easier to point out the errors and easier for you to correct them when you update little by little. That’s just my two cents though
@Jesse That’s a good point, although the reason I’m considering holding off until the game is finished is to keep myself from getting distracted by a piecemeal release method. I tend to get too caught up on errors and not focus enough on actually finishing or making progress. Sometimes I’ll sit down to fix errors, and I’ll discover that I’ve spent hours polishing already written prose, which is nice but shouldn’t be a priority.This is more my own neuroticism than anything else haha. Ultimately I’ll probably end up keeping the system currently in place where I release a chapter at a time. It does work out pretty well, and now that I think about it, it’s not the release method that’s so distracting.
As it stands, chapter 4 is currently incomplete, and what will probably happen is that I’ll finish it and fully complete chapter 5 before releasing anything. I’m working diligently to ensure there’s plenty of content for players to sink their teeth into in the next release~ I’m quite excited for chapter 5 actually. It’s when the player can really start doing things that have been hinted at since the beginning (cough leaving the apartmentcough). All in all, I predict the game will have seven chapters when completed.
@LacetheDisgrace there are just a lot of factors to consider when creating your own game, I suppose . I see the logic behind your point, somehow, we could just keep a list of errors for us to point out when you go along your original plan. It would be a little hard to not overlook anything though.
Seriously looking forward to any updates
@Jesse Funnily enough making a game isn’t impossibly difficult. The difficulty is in figuring out what creative process works best. Most of the factors involved center around managing my own neuroticism haha.
I’ve decided I’ll just keep doing what I’ve been, meaning I’ll keep releasing a chapter at a time. The next release will be when chapter 5 is complete, and so it won’t be an unmanageable chunk of content for players, but it won’t be too small either. You definitely have a good point about smaller releases being easier to test and work on.
I’m constantly humbled by people like what I do and my work enough to be so helpful. Everyone who reports errors and bugs is wonderful.
I want to emphasize something that struck me while writing some scenes today. Obviously the MC’s relationships (or lack of) are very important to the plot, but romance isn’t the only important relationship a person can have. There are a few major scenes that play out differently whether the MC is a friend or lover of another character. Even if the MC has no interest in romance, they can still have friendship. It makes for some tedious scripting and writing (I have to write and rewrite many scenes differently depending on the relationships and characters involved), but ultimately it will pay off. The relationship a loyal MC has with Doctor is a whole 'nother can of worms.
I’ve put a lot of effort into ensuring that the MC is able to choose how they approach other characters and how they involve the other characters in the story. In the already released content, the MC can break up with their romantic partner if they want, and there’s a major secret the MC can keep from friends and lovers that causes a unique conversation later on. Or, well, the MC can simply choose to be alone entirely, and the game allows that.
Anyway, I only bring this up because there’s a lot of little changes, branches and alterations to the story that occur based on relationships. I figured this might be an important thing to mention for people wanting to discover all of these for themselves.
@LacetheDisgrace I researched what’s neuroticism, it sounds pretty complicated, I guess. Hey, don’t tire your mind too much hahaha. Whatever the outcome’s gonna be, it’s your game. Some will like it, some will not, but I’m on with the former
@jesse thank you! I write stuff I want to read, and if others like it that’s an added benefit. To be clear, I was being a bit fascetious about my neuroticism, but it is complicated.
@LacetheDisgrace it surely is, for someone with a background in psychology (just a little) I’ve never encountered this before
bounces in
Just wanna say that BfP takes place in early 1960’s America, which is a fact that hasn’t been obvious up until.the point in the game I’m currently writing. It doesn’t make much difference to the MC unless they choose to escape the apartment out into the real world .
Be ready. That’s all I gotta say.
bounces out
My first task upon leaving the apartment, make sure the Beatles don’t break up
If we’re in Chicago we’ll probably fit right in, especially if we can find a fluorescent pink outfit.
Yay! I’m really glad BFP is back! It’s such a wonderful game. I really like aditional scenes with romance interests and just the feel this game is radiating.
God, that’s awesome! I was really hoping the story would be set somewhere in that time. I was under impression MC lived in more recent age though since there is a scene in the game where you can smoke pot with some teenage boys from the outside and eventually they leave saying their mothers are calling their phones.
Anyway, just wanted to tell you again how much I love this game. Keep up the good work!
First, thank you for the kind words.
And you’re right, there is some anachronistic stuff, especially in the earlier parts. That particular scene you mentioned was written more than three years ago when I didn’t really solidly know where I was going with the story. Back then, I probably did imagine BfP taking place in the present. I’ll definitely go back and clean everything up so it’s all consistent. Thank you for bringing that scene to my attention!
I’ve been reading through the book again and I’ve noticed some stuff, when talking to Alyce two options say *hide reuse(then what the option is). Next when you try to convince them to go through with the experiment one of the options refers to them by the wrong gender, and once you finish the experiment it says you did the thing with Kell not Alyce .
Thanks to @Sammysam for explaining how spoiler tags work
[spoiler] text that is spoilerish [/spoiler]
Should already in the preview end up looking like this: text that is spoilerish