The very first Choice game was Choice of the Dragon, and it has a non-human protagonist. So I can definitely see how it’s acceptable. Just be sure that you still match up with the other guidelines and rules though.
A Frankenstein is a monster with nothing human about it in the Shelby original … a Raptor dinosaur could have exhibited very human traits, like hunting in a pack … so maybe I don’t get what you’re trying to say.
You’re gonna have to be more specific. What kind of ideas and tips are you looking for? What are you having trouble with?
The best advice anyone can give you is just jump in and start writing, doesn’t matter if it’s good or not, you can edit and improve it later, just write.
The COG outline document can give you an idea of how to plan out and get started on writing a choicescript game. There is a wiki to help you learn to code in choicescript. And you can always search the forums, there’s tons of good advice here on writing if you look around.
I like your idea of playing a raptor, sounds fun! Do you have a setting/story in mind?
Thanks for all that first off. I hope it’ll help me get at starting off point.
Yea the setting would be those Jurassic Park rip off thing. As the Alpha you lead your pack to freedom during a catastrophe.
I think it’ll start off with watching from an egg for the basic Sex, Name, Feathers or non. Then you’re put in a pad with with 3 other raptors. While there ya get to know them better and possibly become Alpha and pick up on human patters (Humans don’t have indelible dialogue. But the dinos do) . After a while something happens one night that allows the Raptors to escape. As the alpha (or maybe you’re not XD ) you must help the pack journey through laboratories, Offices, Other habitats ect while fighting off humans and dinos.
Not sure if there should be a villain-a human, (mercenary, scientist, “Movie Protag”) A dinosaur, or like a dumb Human-Dino Hybrid (like the JP4 unused concept)
If i should make the raptors feathered or not.
Should player name and designs the other raptors
Also…How do you make a GOOD story out of that? Its fun, but how could it be a good story.
Honestly, I think this is the sort of thing you should have a clear idea of yourself and be able to work out if you ever want to finish the game you’re working on.
Think about other movies with creatures escaping from Zoos and what makes their stories interesting. Or even stories about escaping from prison.
Will the fun be in terrorising people and trying to eat them, becoming the biggest monster you can, getting revenge upon your captors? Or will it be on trying to sneak out peacefully so you can live unhunted once you’re outside? Or will it be in proving yourself as intelligent as your captors so that the two of you might be able to live in harmony? Or if it’s an island, will it be in driving all humans off the island to ensure they leave you in peace? What about working with and/or against other dinosaurs? Do you become a great leader of all dinosaur peoples?
I think you need to think about end states. And several different ones.