You're a thief in need of gold, stuck in the poor town of Greywood. The only gold in town is locked up in the Merchant's Guild vaults, guarded by mercenaries. Word on the street is that a new delivery of gold is coming by horse-drawn carriage. You're not the only one interested in this delivery, however, as a band of adventurers also has their eye on it. Do you team up with the band of adventurers, or strike out on your own? Either way, you can't pass up on this golden opportunity!
Dan developed this game using ChoiceScript, a simple programming language for writing multiple-choice interactive novels like these. Writing games with ChoiceScript is easy and fun, even for authors with no programming experience. Write your own game and Hosted Games will publish it for you, giving you a share of the revenue your game produces.
While everyone is quite understandably excited about Lords of Infinity, I do hope people will give this little game a try as well. It’s free to play, and it’s pretty fun in a plot-driven way that’s very reminiscent of the CYOA books I grew up with.
Just going to give this a little bump because I feel really sorry for any game that got released with Infinity. Haven’t read it yet and didn’t even know it’d been released until checking something on the store today.
Understandable, but at the same time, I don’t think releasing alongside Infinity is what torpedoed this game. It really may be time for the minimum word count on HG titles to go up. Anything under 50,000 is DOA.
Hmm probably. Still didn’t know this had been released so maybe I’m not the only one. I play a lot of the outside jams and comps and you can certainly get worthwhile games under 50k. (I and others wrote for sub-q which were way lower in wordcount and there are some gems from there that I really like, I’ve played mini games in places like IFComp and itch jams that I’ve enjoyed too). It’s just you’re right that there unfortunately seems to be an expectation in CSGames that longer = better so the smaller games often don’t get a look in. Regardless, this one is free (and a first time author as well) so I don’t feel the need to increase the minimum word limit for games like that personally.