Zombie Exodus: Safe Haven -- set for release 10/28/16

Now to put needs to travel for my team of misfits…

Mallory (paranoid hacker.) - Anywhere that she can get resources for her SurvNet, building material or any supplies that she needs at the time.

Blake (Ex-military) any supplies he needs at the time. If he feels that he needs to pull his weight for the day.

Zoey (drug dealer.) - Botany (gardening shops, herbal gardens etc.) if stressed, she will want to get outside for awhile.

Ryan (katana badass.) - frequently goes on scavenger runs anyway so if he has not been on one for the day, he will join.

Oh they will fear Mallory. She doesn’t mess around when it comes coercion :wink:

1 Like

How do you people come up with these characters? ‘-’

I just hope she doesn’t come across anybody like me. Not only I’m immune to anything related to feelings and emotions, but I also spot intentions from a mile away and break people psychologically, then rebuild them in a way I consider “right”. She probably wouldn’t even notice it.

1 Like

I’m known as Momma Nathan. My fictional characters are my children and I have a LOT of children!

As long as you don’t try to rob her or prevent her from doing her task, then the confrontation will never happen :wink:

1 Like

Now I’m slightly unease :sweat_smile:

I’m not a fan of direct confrontations. I’m more on the manipulative side. If I see something “wrong”, I try to set it “right”, no matter if it affects me or not. Not letting people notice what I’m doing is what ensures my effectiveness, so no “confront” she could notice.

1 Like

I mean no confrontation as in she will move on like you don’t even exist XD she doesn’t like communicating with other survivors, makes her feel uneasy.

Too bad I can’t say the same :stuck_out_tongue_closed_eyes:

Neither do I. It reminds me of how flawed humans are. There are lots of ways to manipulate people without ever speaking to them, however.

Anyway, I guess we should move this to PM if we wish to discuss it further.

@JimD

Bug:

chapter2 line 1484: Non-existent variable ‘small_trap’

I found a bug in chapter 2 playing as a stock social worker with a nephew (spent the additional points in 3 ranged and 1 athletic). After choosing my priorities (secure home and take care of nephew), it says “line 364: Neither true nor false: 0” and won’t let me continue the game.

Edit: Happened again while playing as a completely unrelated custom protagonist.

Edit 2: “line 220: Neither true nor false: 0” after choosing priorities as my usual custom protagonist.

@JimD
I found a bug in chapter 1 as a scientist when I clicked on ‘review inventory’.
choicescript_stats line 1121: Non-existent variable ‘ghillie_suit’
I found this bug in chapter 1 as a scientist with an addiction to alcohol, allergy to pollen and a short fuse.
line 540: Neither true nor false: 0
I chose to make a large meal.

I found this bug in chapter 2 as a scientist when I chose my second priority.
line 364: Neither true nor false: 0

I found a spelling mistake in the prolouge, in the email from Jaime.

One contact within the proceedings, who requested anonymity, stated "those infected act hyper-aggressively, driven to spread the disease even at risk of personal harm.

Add a double quote mark after ‘harm’.
I found this bug in chapter 1 as a police officer when the zombie attacks.
At one point it says I reach for my backup weapon the nightstick, but then it says I fire my taser. Then it says I bash his head with the pepper spray.

I had a taser as a primary weapon and a nightstick as a secondary weapon.

Random bug in chapter 2 just after your house gets attacked.

The ZE: Safe Haven demo has been updated with bug fixes. Remember to clear history/cache to see the new files.
http://zombieexodus.com/ze2/web/mygame/index.html

6 Likes

Got some more feedback!

Spelling errors:
“habiit” - happened when Parker was talking about kicking his smoking habit.

“If you don’t mind the question, did you happen to see how our man died? I’m not too knowledgeable about medical matters, but I don’t have to be a brain surgeon to figure out someone Know anything about that?” *There’s a strange gap in the flow of the sentence and the question randomly ends.

“I hope the outbreak ends soon, so I don’t miss reqistration.” *registration

“I say, thought it’s just to see what she can do for me.” *though

"You see no reason to leave the safety of your home but know these zombies must die. Once they finish off the fallen man, there’s no telling what they’ll do next. Being passive, you may risk more in the long run than killing the undead now while they’re distracted.

and draw open your window." *there’s an odd line break and a full stop.

"You step away from the window of your home and wipe away sweat from your forehead.

Next you…

Next, you… " *“Next, you…” appears twice

Continuity errors:
After trying to stop the bleeding on Lopez’s neck, he tries to stand but the text says “your eyes fall over the corpse of Private First Class Lopez. If the soldiers see him dead, you can’t tell how they’ll react”. It seems a little abrupt to assume Lopez is dead seconds after he tried to stand.

My character told White that she killed Lopez, then said that the neck wound was a cut and not an infection. White behaved like my character never killed the guy at all.

When trying to review my character’s relationships with others, I get a pop-up message that says “choicescript_stats line 683: Non-existent variable ‘dante_join’”

“Bonnie” also appears on the relationship list by the end of the beta even though my character has never met her.

“You raise your .38 Special. You’ve fired at a zombie before, but this shot feels more important. You’ve fired it many times.” *The order of this description feels a little off?

1 Like

@JimD
I found this spelling mistake in the prolouge, as a homemaker, when I went to prime foods.
I chose:
“I follow but stay back a distance, ready to run for help if needed.” And
“I follow the man.”

He throws open the van’s side doors and dumps the contents of the shopping cat in the belly of the vehicle.

Shopping cart.

1 Like

I wish that wasn’t a typo.

13 Likes

@JimD, can’t you make an exception to that typo?

:joy::joy::joy:. Shopping cat.

Shopping cat peaks out of the top of its cardboard box before asking “what’re ya buying?”

7 Likes

@JimD Shopping cat can now be an inside joke gag character in game that only beta testers will understand.

Cats are love. Cats are life.

2 Likes

I love cats. They’re the epitome of indifference.

1 Like