World Institute for Superpowered People: Episode One

Just curious will they’re be a power rating of superpowers sort of like how mutants are rated and threat levels (again Marvel).

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I would like to know that too!

My question is, what is the bus driver hiding? :thinking:

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Don’t take this the wrong way, but I think that kind of mentality is exactly what keeps people from doing interesting things.

If people don’t try, then what’s the point? I rather fail at something complex than chose the easier path, the one that has been done over and over again.

You’re thinking too much into it. If the powers overlap on the description(I also like that quote), then there’s no reason why they can’t overlap in the usage as well. I’m not planning on adding all the possible combinations of them every time there’s some situation where you can use your powers, but I’m also not planning to always provide just a different option for each power.

“Combos” will be a thing. Every time I think of a fun interaction between powers, I will create an option for it.

Here’s the current pool of possibilities for power combinations:

*fake_choice
*if (telepathy) #
*if (telekinesis) #
*if (invisibility) #
*if (precognition) #
*if (fireManipulation) #
*if (iceManipulation) #
*if (superStrength) #

*if ((telepathy) and (telekinesis)) #
*if ((telepathy) and (fireManipulation)) #
*if ((telepathy) and (iceManipulation)) #
*if ((telepathy) and (superStrength)) #

*if ((invisibility) and (telekinesis)) #
*if ((invisibility) and (fireManipulation)) #
*if ((invisibility) and (iceManipulation)) #
*if ((invisibility) and (superStrength)) #

*if ((precognition) and (telekinesis)) #
*if ((precognition) and (fireManipulation)) #
*if ((precognition) and (iceManipulation)) #
*if ((precognition) and (superStrength)) #

*if ((telepathy) and (invisibility)) #
*if ((telepathy) and (precognition)) #
*if ((precognition) and (invisibility)) #

I understand it initially might be considered too much to handle, but my previous games had systems and deviations way, way more complex than doing a bunch of options.

You’re jumping to conclusions(And I think that can be said about some of the other points you made :sweat_smile:). Doctor Roberto gives a few hints about this if you speak to him about superpowers on your house and then later, during the class. It will be explained in the next episode, but Eisner, Lee and Kirby are names from a superpower categorization system created by a certain scientific character associated with the government that happens to be some kind comic book nerd.

(Relevant to @Chaosteress @lokidemon007 as well)

Here’s the draft:

Eisners:
Manifestations of abilities within the realm of human capacity. It refers to reasonable capacities that, although rare, can occur naturally in the human genome.

Lees:
Manifestations of abilities that defy common sense and human capacity, often a product of genetic engineering that would not occur naturally otherwise. Although strange and diverse, Lees powers are usually bound to some kind of inherent logic and can be studied and understood by science, perhaps even reproduced given enough time, knowledge and resources.

Kirbies:
Manifestations of abilities that should not exist, but do. They defy the laws of nature and human understanding of reality. The inner workings of those powers are yet to be understood by science, and its destructive power can work on a global or even cosmic scale.

I think you can understand the parallel now.

Yes.

Here’s the code for the two possibilities:

*if (telekinesis = true)
You disappear completely, letting the missiles hit your ship, and you make a quantum jump towards the Satellite. From such a distance, you might be able to surpass the energetic field that protects it.

*if (telekinesis = false)
You disappear completely, letting the missiles explode where you were supposed to be, and you make a quantum jump towards the Satellite. From such a distance, you might be able to surpass the energetic field that protects it.

In both cases you’re letting the missiles hit you. On the first one they actually reach their target(your ship), on the second one you “disappear from reality” at the last moment and they explode in quick sucession.

If you just evade them for a while, they’ll stop following you because that would mean they would hit the Super Satellite as well/they are simply not build to follow such a complex series of movements and repositioning.

There was a line about you wondering if it was intentional from Metaman’s part - to create some kind of moral struggle - but I removed it in the last revision I did and kept it as a comment for now.

The narration usually goes out of its way to tell you that you don’t have control of your powers yet. Precognition, in particular, is said to only work when you are sleeping/have your eyes closed.

Probably, I’ll check the grammar mistakes you mentioned against Grammarly, but you’re probably right. English Grammar was never my strength. :crying_cat_face:

I’m purposefully avoiding describing ages, but you’re not the firstto mention the term “young man”. It’s a translation problem, since I associate it with a term that in portuguese can be used to describe a male from any age from puberty to mid twenties.

No. Are you having to ask all the questions before being able to moving on? Probably something I overlooked. I really don’t want players to be forced to ask anything if they don’t want to.

Yeah, it’s inconsistential through the game. It’ one of the things I’m aware of but keep forgetting.

Yes! Both words translatate the same on my language so I used some asynchronous grammar there. Will fix.

Those are actually funny.

It was Gamerboy. Pretty sure it was a longer statement and I ended up deleting more than I should.

It’s physical. You have no ideal how hard it is for me to spell it correctly. :nerd_face:

No, you’re saying “I say the same.”.

Yes. I’ll add something of the sort, the choices are too limited as it currently stand, but I didn’t think of anything else to add at the time.

Whenever I use “he” it’s just a mistake from my part. K.C. is not necessarily human, and I don’t really like “they” here. Are there other pronouns that can be used?

I understand why you might think that, but before even asking her about anything, as soon as you enter the place, she says:

“Fuck. Last time we got stuck here for hours…” Says Thelma,

So it’s not weird that you question BB about it, because you probably can infer that they studied together before by now.

Thanks for the feedback! I’ll go fix the grammar mistakes you mentioned.

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@MahatmaDagon

What class is the MC?

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@MahatmaDagon will I be able to just be a pyrokinetic

I think having two powers is a plot point, so no.

I see it as a sliding scale most of the time, but I think it’s fair to say that the player always start as a Lee who has the potential to be a Kirby.

Gamerboy would be an Eisner, for example.

I have added an answer to that to the FAQ on the main post. Right now you can’t, but I understand the appeal of people wanting to have only one power, and it might be the case in the future.

It is, but a minor one. I don’t think there’s anything on the story that would be undermined by having the player be able to pick just one power. Instead of it being known as “that person with two powers”, it can become “that person who is REALLY gifted with that one power”.

The main reason why I’m not letting people pick just one right now is because I can’t guarantee that there will be a decent amount of choices for those who have only one power. It was not something that I intended to allow originally.

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Is there any unstable power(s) for MC like Naruto’s Nine Tails Chakra …[translation-extremely powerful yet difficult to control]?

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Don’t get me wrong; as I said, I think most of your story is great (I love the setting, the characters are great, and what we’ve seen of the plot is good), but the way the powers are handled does feel as though it could have been handled better. The powers have had a few extra lines dedicated to them here and there (which is good), but each of the three (I think) times we have to make a choice based on our powers, it seems kinda lame. For example, the precognition power: the first time I used it to find out I should use a different power; the second time, it showed me losing, but without any benefit; and the third time, it told me to do what I was already planning on doing. Invisibility did work the first time, but the second time it was even more useless than precognition (I know it’s still weak and untrained, so I guess this is okay, although I’d like to know if any of the other powers do work against Johan, because if they do, that’s biasing the game, which isn’t good), and I didn’t even bother trying it the third time, since the “correct” option was already there all along.

I guess what I’m trying to say is that I really dislike the way you have each “power” choice be a long list of options, with only one option relating to each power, plus occasionally an extra non-powered option (especially if this final option is the correct one). What I want to see is multiple different options relating to my entire powerset (i.e. several ways to use both precognition and invisibility), and if you think you can do this well, then great. But I don’t think you’re succeeding thus far.

Eek. :grimacing: I hope that didn’t sound too negative. As I said, everything else about the game is great, and I am really looking forward to where it’s going. :slight_smile:

Well, good luck with that anyway. :grimacing: (It looks kinda scary to me…)

The Lee/Kirby connection is not a very hard conclusion to jump to, to be honest… :sweat_smile: I guess I’d like to see other comic writers get a bit more recognition. (I do like the classifications, though.)

Huh. Do you have those two possibilities switched? Surely a person with telekinesis should be the one without a ship… :thinking: (And a person with both tk and invisibility wouldn’t be able to see the future, so it wouldn’t clash with the precognition.)

I don’t know if it had said it by then; it certainly didn’t demonstrate it until the Johan fight.

It’s legitimately phrased, but in past tense, while the rest of the story is in present tense, so it might not be flagged as wrong.

Given that the MC feels at most 16 by the story thus far (and more likely at least a couple of years younger), you should probably stick to “teenager”. (I’d also suggest not giving him a beard, at least for a few years.)

Pity. I like “Psychical”. :stuck_out_tongue_winking_eye:

Well, it would feel more natural as just “Same” or “Same to you,” then.

Less commonly, but sure. Some are given here.

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It would harm the balance of the game to make one of the main powers harder to control than the others, but someone on the thread mentioned the Phoenix Force and I must say I really like the concept of cosmic entities AND the idea of struggling for control. (which you mentioned)

If I don’t come up with anything of the sort(which is probably what’s going to happen), I could at least add a scene for each powerset where, if you try to surpass your limits(it would probably be on a desperate situation), things might get out of hand.

Now that’s a legitimate opinion and I’m glad to receive such criticism. I’ll probably never fully satisfy your tastes in that front, but hopefully the game will manage to find some middle ground between the usage of powers, the number of different possibilities and their combinations eventually.

To be honest, I think the best place to show that such combinations on Episode One might be possible would be on the future scene. I really want the player to be weak during the rest of the episode, but one of the purposes of that little part is to show the possibilities/potential of the player’s powers.

Oh, yeah. They were switched. The old MahatmaDagon’s special right there ladies and gentlemen :sweat_smile:

There should be two brief mentions pior to that in the game: the first time you get “exposed” to your parents and the time you wake up at night. There’s also the part during your first class where Dr Roberto mentions that some people might control their powers, others not, I guess I can make it more clear through the narration that he might be referring to you.

Not the entire rest of the story, mind you. The parts in the past(before waiting for the bus are all in the past tense). But yeah, that one was incorrect. I actually wasn’t aware of the difference.

Thanks for the suggestions. I’ll take a look at the link you mentioned and see if I find anything that might work there.

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Could it be possible to decrease the requirements for either pyrokinesis or cryokinesis and up one the singular point options such as invisibility, telepathy or precognition.

That just sounds like screwing others over so you can have fire and ice, which I personally am 100% against

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he said that after you beat the game and start a NG+ you will able to use those 2.

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This might also be a helpful resource.

I think the problem here is that when people have multiple superpowers in fiction, generally there’s some kind of theme tying them together. Like Peter Parker’s danger sense and wall-crawling powers relate because they’re based on the natural abilities of spiders. On the other hand the PC having super strength and invisibility (for example) are highly disparate.

It’s not an ironclad rule or anything but I’m guessing that’s why some people are bothered by it.

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Too bad a regenerative healing factor wasn’t a choice. It would definitely be my first choice in abilities.

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I think it would interesting if you categorised the powers into 3 distinct types; Physical powers such as super strength, super speed etc that rely on your body, mind based powers such as telekinesis, telepathy that rely on your brain and Soul based power such Pyrokinesis, reality warping among others that can’t fully be explained by Science.

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@MahatmaDagon

Screenshot_2017-09-06-18-46-09-1

I think you meant she’s not her’s.

I don’t think that was the exact problem we were discussing, but it’s a fair point. I agree that it can bother some people or feel weird at first, and even “in game” I think it would be worth to mention such weirdness, perhaps when the first teacher asks you to describe your powers, he could reply something like:

*if ((telepathy) and (telekinesis))
"${power1} and {power2} … It is rare for someone more than a single power, but those are the exception. There are studies that suggest people with psychic abilities tend to have an easier time developing blabla "

*else
“${power1} and {power2} ? What a unusual combination of abilities. blablabla”

While your categorization makes sense, I personally don’t really like the concept of a “soul”(even for categorization purposes), and the game doesn’t have enough physical powers to prompt a whole category for them.

@VioletHikari Thanks for the report. I guess that’s what @Biotechie was mentioning. I use some variables to store the player’s pronoun and sometimes I get them mixed up.

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The PC can become buddies with Cthulhu how cool is that hah

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