Inner Kingdom Sectmaster are 7000
About crafting a weapon in chapter 6, I can’t seem to craft a new bo staff maybe because I already own one,so what do you do?
Merchant background is already insanely OP. Giving them another perk, just mean Anon need to buff up evn further the other background.
The merchant ship is part of the same sect as Dou Nohal isn’t it?
The one the merchant PC has a stake in?
I just think it’s funny that a merchant PC can end up robbing themselves.
If you have a weapon, then there should be option when you pick new weapon to craft, to replace your existing one, provided you’ve chosen to make it from material other than default:
*choice
//...
*elseif (({itembostaff#3} = 0) and ({material#3} >= 1))
#Replace your Bo Staff with a new one made from ${matts}.
I think the option may be unavailable if the staff you have is higher quality than basic. Which is a bit of an oversight and the game should probably still allow the player to “downgrade” this way, as you can then improve the quality back, in the crafting menu.
(also mind you, by choosing to get a weapon in Ch.5 you’re passing on +1 to Persuasion. And since having the weapon in Ch.5 isn’t crucial or anything, it may be better choice to hold off until Ch.6 with getting the weapon)
No. Du Nohal is from Choral Line Sect. The ship is from Thousand Lantern Sect.
“You merchants look all the same to me.”
So funny thing about that, if you have the elixir in Ch7 and train with the 3 of them, you can choose who you can give it to. I gave it to Kosuke and she got the Dark element for example.
Everyone else is busy cultivating, while we’re just playing monster rancher
Is that during the big free roam? Don’t think I got the chance Do we have to choose a specific option out of the 4 during their training? I remember choosing to hunt
I remember having the thing in my inventory and there was a 0 Day choice to give it while training with them. If there is any other requirement, I wouldn’t know.
If its not showing up then you must have used it before(includes throwing up)
There’s no way. It was only a taste test! Anon took our chance to do the funniest thing ever? I’ll never forgive him for that.
Yeah,you cant buy it again either. I only got it in my 5th playthrough because I already had 2 elements and had already threw up in a prior one
I think it’s good to get the weapon with JDF because it gives you a ton of AP and you don’t really need the +1 Persuasion. Without JDF, the stat bonus is usually better though.
You get the weapon-associated AP bonus when you craft it in Ch.6 as well. Unless there’s some situations when it comes into the play otherwise in Ch.5? When you say “a ton of AP” how many are we talking about, exactly?
Uhmm wait. What weapon, exactly gives you 40 AP in Chapter 5? I can only see 5 AP bonus in the script from getting Bo staff as a monkey, or the same amount from kunai if you have Kurokonton style.
edit: ahh. there’s some bonus from a fight that happens afterwards. But the value of it is a number of two types of cores your character has (e.g. soul + agility for Yumi) I guess it can amount to that much if you have JDF character with millions of cores and other bonuses, but on normal mode that bonus will be much, much lower.
About 40 something, which might not be a massive amount to the JDF but is still pretty large. I didn’t know about getting the AP bonus in chapter 6, I don’t remember that happening. If you do then it’s definitely better to get the Persuasion bonus.
Oh nevermind I read the code wrong i will change that in the next run
So, just got to playing around with the free-to-roam part of chapter 6 and came across the thing where you can craft and upgrade new weapons as long as you have some points in Craft, and it seems like there are “levels” of quality for the upgrades or forging?
Is there more to this thing? Or is it only locked to Mythic because that seems to be the only description that I get from the upgrades or creating new weapons with 4 or 5 points in craft. Or is there something better or weaker than mythic?
You can get 20 AP normally while picking a weapon in chapter 5 since there is also a compassion event for 10 AP and The weapon event.
If you are playing cursed style then it is better to pick kunai as I believe if you have below 2 Athletics/stealth you get an increase from that which imo would be more useful than Persuasion.
Also Unless I am remembering wrong that Persuasion increase can turn into insight increase though I don’t exactly remember the conditions. Just did a quick code dive once for the chapter 5 to see if there were alternatives to the 3 deception check so don’t remember exactly.
Basic-> Master crafted-> Mythic should be the order. Don’t think it goes over mythic.
Yes, the game checks if either Persuasion or Insight is at less than 2, and gives +1 to the skill which is lacking. If you have both Persuasion and Insight at 2+ then Persuasion is increased by 1 regardless of current level.