Why is coding so hard :(


#1

Why does choicescript have to be s complicated?
I worked 4 hours with choicescript today and the only thing im ably to do is make a normal choice

*choice
#bla bla bla
*finish

Like the stats screen why cant you just place

*stat_chart
Text name
Percent stealt
Opposite bla bla bla
Interesting

Without getting weird errors like unknown variable ‘name’
Why is it all so hard :l


#2

you have create a variable called name
*create name ¨unknown¨
in the stats
*stat_chart
–text name Name

text couldn’t be in capital no CAPITALS in commands NEVER


#3

but why has is got to be so hard…


#4

Because nothing in life that’s worth doing is easy?
Either way, complaining about it won’t make it any easier and it certainly won’t land you a game. Just stick with it, it’ll come in time, is long as you put the effort in.


#5

It’s kind of complicated, but very simple for a coding language. Non-coders are meant to be able to learn it


#6

i’ll try mr.CJW but i dont understand anything about choicescript


#7

I’m a no idea informatic languages and not pc, and im coding two games. So stop complain and read the wiki and guide carefully.


#8

Then as @MaraJade said: Try reading CoG’s tutorials, or the wiki, or @CS_Closet 's tutorial, or @Reaperoa 's tutorial. There’s no shortage of helpful material and hey, if you’re still at a loss, you can come to the forum and ask us, we’re always happy to help with a specific problem… What people won’t do is do it all for you.

Remember that we’ve all been in the same boat, no one is born knowing how to code (in any language), let alone knowing how to make CS games.


#9

Ok im going to try again for the 14th time this year


#10

@PORT3R

I think Choicescript does have an initial difficulty bump that’s hard to get over, especially for those without any experience of coding. If you persevere it’ll eventually click, especially if you don’t try to do anything too complex to start with.

I was extremely frustrated when I made my first game. I ended up not doing everything I wanted to because I just couldn’t handle certain things. But, with time and practice I’m getting better at coding. There’s still plenty of things I can’t do though.

Maybe Choicescript isn’t for you. Have you tried looking at alternatives?

I’d suggest starting with Twine which is a lot simpler than choicescript and has a WYSIWYG editor. It’ll teach you some techniques in how to create a game, to plan and think logically about it, without having to struggle with learning a coding language. But if you want stats, or anything fancy, you’ll need to start learning code to implement them.


#11

@FairyGodfeather i might check that out towmorrow


#12

I might also just start off with a story that has just choices no stats or anything and the choices will take you to different endings.


#13

@P0RT3R
If you want an honest opinion, a game featuring plainly choices with no stats whatsoever probably won’t be very popular, taking other games that will be “competing” against you.

I recommend doing what @FairyGodFather said and try using another program. I believe there was a Kickstart for a game like this except designed to be even more easier to understand. Not sure of the name, but all you have to do is type and make choices. The system does the rest. It doesn’t have an online community like this though, you’ll have to upload the game to the App Store manually.

Either way, good luck Choicescripting!


#14

That’s actually a really good idea. Start with a very simple, basic game. Don’t try and create a game with a lot of complexity code-side. You can add complexities later, or move on to a different game and add them there.

The Choose Your Own Adventure books were really popular and no stats, just gotos was pretty much what they did. Don’t worry about popularity though, just start by learning.


#15

@FairyGodfeather

I accidently misspelled your name in my above comment, my bad! ^_^"


#16

I have been at for two years still not a very good coder. But I keep moving forward with it. One, I will finish this game. :slight_smile: Two, there are some of the best people around the forum here that are always willing to answer my tireless questions. So I my claw and crawl my way to the finish line, but its ok I have great company here to help keep me on track.


#17

I have been at it for two years still not a very good coder. But I keep moving forward with it. One, I will finish this game. :slight_smile: Two, there are some of the best people around the forum here that are always willing to answer my tireless questions. So I my claw and crawl my way to the finish line, but its ok I have great company here to help keep me on track.


#18

I’m absolutely helpless when it comes to coding (let’s put it this way: I failed introduction to CompSci). It took me a week to learn how to properly use the basic repertoire of CS in the first few tutorials.

That’s what I used to write Sabres of Infinity with.

If the first few steps in learning Choicescript seem too hard, don’t worry about it, CS isn’t a very complex language, those first couple steps may be all you need.


#19

Well im starting with a choice only game and after that ill make a game witha stats but the choices still decide your ending after that ill make a game where the stats will help getting you a ending and bla bla bla


#20

I started off just like that, with lots of errors. It took some time, but I finally got the gist of it. Plus, writing complex codes, Like I did with the avatar system on my other game, gives a bit of a headache, but once it turns out right without any errors, it’s one of the best feeling in the world!!