Hello fellow readers, Im new to this whole choice thing but Im like a vulture, always flying around the forums but I finally got the courage to make an account and present my idea of a game. The story is like a Friday the 13 kind of theme. Basically heres the intro:
Welcome counselor/camper (ages 12 to 18) to Camp Selma Summer Camp. You are here to enjoy and provide fun times around you of the great outdoors on a very historical park of Selma. Play outdoor activities such as boating, archery, and other stuff! But whats this! Someone has died in the camp and a creepy masked figure has been spotted wandering around the area, Oh No!
The Jist: is you play a counselor or a camper attending Camp Selma. Later in the story a homicidal maniac shows up and is prowling the camp killing everyone. You then must gather specific objective items around camp in order to escape all the while trying to stay alive. (hoping to add at least 3 different ways to escape) You could also try to figure out what the heck is happening if you have time.I plan the story to have multiple routes to take in the beginning. Like if your a camper and you have a high strength stats, you would be staying in a different cabin with different campers than if you had a high improvise stat. The characters in the story instead of the stereotypical the nerd, jock, and sexual active teen would be all different types of teens like gamers, hipsters or something and a rival will be included. You can also romance the characters but their sexual preference are all lock and would need to change if you really like him or her. (meaning you need to romance the crap out of that person and change their mind.)
The Works: the game would mostly revolve around the choices you made in the first few chapters which are just character backstory setting up your stats on yourself and fellow campers and counselors. The stats are:
Improvise vs Slow Thinker
Ex. can you smash your way out of a window or hide in a closet
Bravery vs Panic
Ex. can you protect those around you or run away
Strength vs Weak
Ex. can you break the door down or ask someone else to
These are just some ideas I have, I also plan to have some of the characters in the story be like perks. For example if you cant break the door down, you can ask the jock who is strong break it down for you. Another idea is that you brought something from home like your dad’s pocket knife then you got an item perk. I also thinking of adding a inventory kind of thing where you can collect items like bandages or an ax to aid you in your crisis and a health bar.
Please Note I DO NOT OWN A COMPUTER so trying to get the game going is really gonna be hard but i will not shy away if people would like to see this come to life. Also I dont have much experience writing but I do have a very imaginative mind. I would also ask the aid of you guys. I dont know much about slasher films (since they scared the crap out of me when i was young) so i could use some help on the Psychopath itself if you dont mind.