@Player Some (a very few) could probably do it in one. It’s all about Persuasion.
Has anyone found a way for Chuck to offer you both the Bianchi hit and the bookmaker job? Apparently it’s possible but I have yet to find it.
@Vendetta May I spoil it for Anasi? I’m somewhat sure I see the choice that’s disallowing the extra Angel scene.
@13ventrm feel free to spoil away at this stage.
*SPOILER*
To get the Bianchi hit from Chuck you must:
a) Not have killed him earlier in the Chapter (obviously!).
b) Must not be Black Hand member yourself . . . (you’re probably failing on this).
c) Must be able to entice Bianchi into making a public Black Hand threat against you so Chuck is in the clear when you kill him (at present, the only way to do this is to own the Poolroom, so he has something to threaten you with–bombing it).
Oh, I think I found my problem, no it wasn’t the Black Hand thing, you cleared that up a while ago, so I knew it was something else when I did different backgrounds. Was it that rather than straight up killing him after the threat I’d tend to take him to the alley?
@Anasi I think you have to have the protection racket, won’t spoil anymore than that.
Either way of killing him is fine (success just relies on different stats for each option) and won’t affect whether or not you get the bookie job. That is determined by the order in which you meet Mangano / Chuck / Dino (going right back to the initial Chapter One choice again). To cut a very long explanation short . . . if Chuck is the last of the three you meet, and Amauri Bianchi is still alive and you qualify for that hit, then you won’t always get the Bookie job. In essence, the bookie job is a “filler” scene from Chuck in case Bianchi is already dead (or if you don’t qualify for that hit), but I added extra code to make it sometimes possible to get both jobs from Chuck if you met him early enough (and stay on his good side)–just for extra variation between different play-throughs.
So I took all of you guys’ advice. Thanks, by the way.
Wow. Angel is. . .not who I thought. At all. Interesting curveball to throw at us, Vendetta.
Oh I see. Quite clever, good way to add replayability. May I ask if there will be other jobs whose availability will vary in this matter?
@Anansi I was going for a bit of a twist on the usual ‘Little Orphan Annie’ story, although some editing yet required re: points raised above.
Your problems in reaching that particular scene did lead to finding a bug where I suspected it might be (re: my previous reply to you) so that was helpful, thanks. This will be fixed with the next update.
@13ventrm As evidenced by the missing / repeat-scene bugs, the system has taken quite a bit of fine-tuning but should be perfected for Chapter Three and beyond (says he, hopefully). I do want to make the most of this feature in future for replayability value, but it does make testing harder and overall balance more difficult to get right, so it’s something of a trade-off. I feel that the pros outweigh the cons though, so I’ll be persevering with it . . . and you guys seem very adept at spotting when something doesn’t seem quite right!
Another suggestion, because the game happens in early 20th century, if you romance a another male maybe you try to make sure no one at all know about this. I think homosexuality was punishable by death in the USA at this time? Correct me if I’m wrong.
@bikkje mistake not death penital but would make you social outcast, there few social sub culture in america that where ok with th gay community.
My knowledge on the legal side of this particular subject is lacking, although I’m fairly certain that by the 1920s the death sentence was no longer applicable (if anyone can cite evidence to the contrary please do let me know, just out of curiosity), although it remained a felony in every US State up to 1962 and could attract a harsh prison term.
However, this is extremely unlikely to ever be a legal issue in the game. In the red light districts of the ‘Roaring Twenties’ (and this game is mostly set in the middle of one such area) there was generally a “live & let live” policy; male prostitution was by no means uncommon; and some male-only bars & clubs existed, albeit very discreetly.
The gay-related issues in the game will not therefore be legal ones, but more to do with perception and acceptance within the underworld culture of the time. Even so, I don’t intend to make a big deal out of it, to be honest, as that’s really not the focus of the game.
Ehh can we train angel to be our personal assassin that might be interesting
I’m pretty sure it was no longer a death penalty in the twenties anywhere in the US, but it was still illegal. It was not until the early sixties that Illinois decriminalized homosexual acts (being the first state to do so), and early seventies that the American Psychiatric Association removed homosexuality from it’s official list of mental disorders. That’s a whole generation after the twenties (and therefore no real reflection on the mindset of the time), but it gives a feel for how long it would be until being gay was even ‘acceptable’. (It would not be until the eighties that the first anti-discrimination laws would be passed, and gays would go from being ‘acceptable’ to actually being accepted in the United States.)
That said, as Vendetta has already mentioned, there was very much a blind eye turned to such things in the seedier parts of a city. In fact, that was sorta the standard for a long time, with gays being accepted into the ‘underground’ as just another ‘sin’. This whole ‘gangsters/criminals hate gays’ attitude that permeates modern gang culture is a very recent phenomenon, which has only really cropped up since gays have started to come into a culture of their own. Before that, I think (and this is mostly speculation from memories of things I haven’t reread in years) gays were roughly in the same boat as men that picked up prostitutes in terms of how people viewed them, disliked, seen as ‘dirty’, and even commonly reviled by the main populace and many of those involved in the seedier side of the city, but still quietly accepted as another facet of the ‘underground’.
Now that I’ve had a chance to see it, I’ve thought some more about Angel. I can understand where people are concerned. However, I think what has been established to date is reasonable. I think that the critical point is whether, in the next chapter we will have some opportunity to change the nature of our interaction with her. If not, then it would seem much more like railroading. If so, then I think it would be quite reasonably understood as just the nature of their interactions in the first few days/weeks together. The current scenes work well enough that I wouldn’t change them.
@Aznxa It would be fair to say (and I don’t think I’m giving away a big secret here) that Angel has a somewhat twisted view of the world around her, so someone with absolutely no scruples can take advantage of that fact to his own ends.
@Reaperoa Thanks for the confirmation on the death sentence. That’s also a very good description of how these things were generally perceived back then, and the reason why I don’t intend to make a big issue out of it. There will be certain scenes and situations where the topic comes to the fore and might be problematic for the main character, as might realistically be expected, but it is not intended to be a major feature of the story–certainly no more than any other relationship choice also having its own ongoing / occasional problems, just to balance those particular choices.
@Anansi Thanks, I appreciate your thoughts on the subject. It’s certainly a tough call as I can see why to some it might be viewed as sailing a little close to the edge. I put it down to the unsettling times in which we live, and modern viewpoints in general. For example, we can relieve ourselves of the whole, troubling issue by simply shooting the poor girl in the head in Week 2, but no one even batted an eye over that option! It says much about modern society, modern perspectives, when that is deemed the neater, cleaner, option–albeit subconsciously. It’s quite a harrowing thought, really.
All considered though, I definitely don’t want to railroad anyone into an uncomfortable situation without giving them any choice in the matter, so we’ll have an earlier scene in which Angel’s growing affections become obvious to the player and you can choose how to react.
I won’t be exploring that particular storyline (a same-sex relationship, that is) in all likelihood, but I’ll offer an opinion on attitudes during the era: It likely depended on the neighborhood and culture you were dealing with. Bear in mind that a lot of what organized crime trafficked in during this time was generally “accepted” vice (i.e. booze and gaming being the biggest two); even the protection rackets were a distortion of institutions that tended to arise because of corrupt authorities.
For what it’s worth, I do not believe that there has been an execution for homosexuality in the US in over 200 years (rape charges notwithstanding). Whether some laws remained on the books far longer to this effect is something I don’t know about, but they would have almost assuredly been cleared off by the 20s.
I think there is room to have it cause some issues…but I also suspect that it won’t come up much within the underworld. If you’re too flagrant, however, I could see some reputation issues (but having a bunch of girls on the side would also be an issue on this front)…but even there, it’s not /what/ you’re doing, it’s that you’re being blatant about it.
For what it’s worth, I’ve enjoyed the ability to have my character have a girlfriend (and particularly something of a “traditional” Mob girlfriend in the form of a dancer who you’re “protecting” and “raising up” in the world in some sense).
As to the idea of politics: I like it a lot. There was a lot of this IRL (Capone controlled one of the Chicago mayors, Tammany worked with various groups, etc.), and it is always a fun aspect to play with.
@Gray I think you’ve hit the nail on the head there, in terms of “accepted” vice, with the whole sub-culture of the underworld likely encompassing much of what ordinary society at the time chose not to accept (openly, at least)–and especially so if there was a way to make money from it . . .
On the subject of other relationships, I do intend for each one to play more than just a background part and hopefully to also develop as the story continues. I’d be the first to admit that the early options are all mob-associated stereotypes (look at where you meet them, for a start), ranging from “good-time girl” Monique to “nice girl” Carina, and with headstrong Lucinda falling in the middle somewhere, but with time we should see each of them develop into something more–and we’ll also have a couple more thrown into the mix along the way (especially Ginelli’s daughter–Chapter Three–but you’ll really need to tread carefully with that one!).
Politics of the time does seem to be a popular subject, certainly, and it will be an opportunity to push Contacts into the forefront of things for a while. That particular attribute has played the least part in the early stages so it’s only fair that it becomes the dominant one for a while . . . I’ve been revising the overall storyline recently to move the main pre-election stuff into Chapter Four (although it will start in Chapter Three) and squashing everything else up to make nine Chapters in total rather than ten.
Now all I need is more hours in a day.
Ah my bad, I thought most countries in the world was really uptight about homosexuals at that time.
Meh im kinda glad that Angel inst some nice girl. If i could make a suggestion if there is an option to start your own mafia family let Angel be your right hand man .
Also just curious how long will the game actually be, like how many chapters
@Bikkje That’s probably a fair assessment (with exceptions–Italy, for instance, has had no actual anti-gay laws at all since about the 1870s, I seem to recall reading somewhere . . .) but discussing the subject has at least allowed us to clarify the game’s position on the subject, so it was certainly worth raising the issue. Thanks.
@Aznxa Angel herself won’t be changing–she is what she is–but with the minor update planned for later today the player will at least have more choice in how to deal with her at an earlier stage, rather than be forced down a particular route as in the current version online. It was a very valid point and one worth bearing in mind in future.
Whether Angel develops into something more as you start to build up your own gang remains to be seen, but I certainly don’t have a problem with a forceful young woman making her mark, so to speak, and I see no reason why she should be burdened with a greater moral sense than a typical male gangster . . . We definitely haven’t seen the last of Angel–regardless of the player’s early choices concerning her.
I’m planning for the full game to have nine Chapters in total. Chapter three is now underway but I’m still tweaking Chapters One & Two (the intended Demo) and will likely update those several times over the next few weeks.