I wouldn’t mind if my guy was still in a wheelchair by the end of the game, heh. I mean… so long as you let me shoot some guns even if I’m seated sometime during the game, I’ll be happy. Weaponry’s the skill I picked for my fella.
Anyways, I finally got a chance to sit down and do a proper, non-sleep-deprived run. Click on the comments to expand them.
[details=Be mindful of line breaks.]There’s some gaps that looks as though you’re doubling the break between paragraphs. It seems to be happening on each page with more than one paragraph. I’m putting a screenshot to point out what I mean.
That’s two breaks, not one.[/details]
[details=Try to avoid mashing multiple speakers into one line/paragraph.]It’s confusing and can get a little jarring. If you’re going to have the player character speak or have multiple characters bantering, start a new paragraph each time the speaker changes. It helps with the flow and identifying who’s talking. For example:
looks a lot better like:
It’s a lot more legible that way and doesn’t break the flow. Y’get what I mean? This happens a lot more frequently once we meet the crew.[/details]
[details=General comments about the game itself.]I think you might want to work a li’l on detailing the first scene out of cryo when Simon is asking why we need the chair. The first time I played through the game, I thought the purpose of the wheelchair was because I was being removed from cryostasis and wasn’t able to stand properly on my own for a while, not because my character was handicapped. When I got to the choices, I was so confused at some of the responses. If it happened to me, it might happen to others. I only realized the player character’s handicapped once we get to pick the background behind it.
Honorifics like Mr., Ms., Lt., Cpl., Dr., etc. are followed by a period always. Simon currently says: “It’s nice to meet you Mr Rogue.” The title’s missing the period.
Some of the pages are on the short side. I understand wanting to do so every now and then to put an emphasis on something, but right now I’m clicking ‘Next’ a lot more than I should be. 3 sentences for one page? Just combine them - keep me reading. Don’t break the flow by having me click next just to read another 3 sentences and repeat the process. I think that wraps up my comments on the technical side. It comes down to managing how the scenes flow. There’s too many page breaks and not enough spacing between the dialogues.[/details]
I wish there was more to learn about Rainer. I got paired up with him and I barely got to say a word to him. I know it’s a demo, but I’m still pouting at that, haha. I do hope he’s a romance option. I apparently have a thing for stoic/broody german men, and that’s translating into the guys I play! I think the game has potential and I wish you guys luck and fortune in getting it rolling!