Vehrn is a very beta WIP, based on your main character (he/she/they) going to a new planet with a motley crew, planning to colonize this new world- Vehrn!
The first chapter is about half-way written, introducing most of the main characters and all of the main romantic interests. Romantic interest-wise, there are four main romantic interests, two male, two female, all romance-able by any gender. So far one minor romantic interest has been introduced, and he is a straight male.
So, for comments, we’d like to hear from you!
What do you want to see more of?
Who do you want to see more of?
What options do you want more of?
Would you like a personality system? If so, what options would you like?
Have you encountered any bugs?
So far, we have a minor personality implementation in the works, where you can or can’t romance two major characters if you behave and respond in a certain way- it doesn’t mean they won’t like you, they just won’t be attracted to you. This may tie into a personality type down the line, and could be a way to determine who likes you or not- but this also means that your character will seem stuck in a personality if you want to romance a specific character…so this will be sorted through.
Also note that so far it looks like you can only romance those who you are tied into career wise- this is NOT accurate for the entire game, only for this current portion! If you have any questions, please ask, and we’ll try to set up an FAQ as soon as possible!
First time posting a game here, we’ve been having issues with Dropbox, we’re not on a USA server, so things might be working differently here? (I dunno…)
If you can get it to download, the game itself is the index.html under web/mygame. We’ll try fixing the download ASAP!
@Blu and I have been seriously struggling with Dropbox and trying to get it to work. She’s been having issues with posting it, as to set it to ‘public’- access for you guys without everyone seeing our private dropbox folders, apparently costs money we don’t have access to at the moment.
I don’t know whether everyone else is paying this fee, or whether it’s something that’s happening due to our location, but if we see a means to fix it, we’ll do so as soon as we can! Any advice would be greatly appreciated!!
@anon98911805: Aww, it’s probably not that similar! We’ve got a long-term plan for the game in place, so we won’t have the same outcome. Sci-fi genre can be pretty niche if you’re leaving Earth story wise anyways! No worries!
This thread might be enlightening (or terribly confusing). The bottom line is that you first have to compile your game with the compile.html which is in the choicescript folder, upload that compiled game to dropbox, share the link, replace the www in the link with dl and change dropbox to dropboxusercontent. As long as you overwrite the compiled game in the dropbox folder with one of the same name you won’t even have to change the link when you replace it with a newer version.
Hehe I admit that they aren’t exactly the same, but you gotta admit the supreme similarities…
2 SciFi Colonization/Space Exploration games start up within 2 days of each other…
@Cecilia_Rosewood: Thank you so much! Gonna bump this for @Blu to see if she can handle it. Thanks again, we’ll try get this fixed ASAP guys!
@anon98911805: Hahaha. Well, there’s the main difference- aliens. Aliens we probably will have, yes, but not sentient ones, just wildlife, which you’ll get when hunting and the like when you finally get to Vehrn. A lot of inspiration for this game is slice-of-life, but SoL in a different setting. However, there will be times where your character may be thrust into positions of command, like fighting scenarios, planning attacks, and handling supplies, while still managing in the small colony. Your game sounds really cool! Not too many sci-fi games on CoG, yeah? ^^
I haven’t gotten the chance to properly try this game out and offer feedback, but I can tell you now that I appreciate the player character starting off handicapped. It’s an interesting take and I think you can tell a great story so long as the MC doesn’t miraculously regain function over their legs and suddenly the handicap becomes permanently irrelevant. I’ll try and leave proper feedback at a later time.
The MC can gain the ability to lose their being handicapped, but it won’t be magical- it’ll be tech based, and will take a lot of time and effort to fix, possibly to the detriment of other aspects of the story- relationships, stance in the team, respect, so forth.
Looks pretty cool. The biggest issue I see so far is improper spacing. You ought to break up those paragraphs and separate lines of dialogue instead of smushing them together, it makes it a little hard to read.