Just don’t try it with low presence, or you’ll really fail to sell that fart joke.
Funny how I’ve paid for an early access book I did not know was not finished with no warnings on anywhere.
I was definitely caught cold by the cliffhanger, I do wish I had known ahead of time, I still would have purchased it, just would have put off fully reading it for a little bit. All in all though, it is still a great game. Now the waiting game commences
Checking out other endings, can’t help but feel the way confrontation with Nora is handled possibly contributes to the ending coming across as rushed – the other/earlier encounters often involve sequences of choices and multiple ways to resolve the situations. But this encounter is ultimately reduced to single “join or fight”, and the fight itself is also resolved almost immediately, and pretty much without any player’s input.
It kind of begs for at least a third option that’d be actually being able to convince your opponent she’s siding with wrong team, or to at least make her question herself. I mean, she segues immediately from “this will be equality and safety for everyone” to “we’ll murder everyone who doesn’t fall in line, and then establish a new super regime with people like me and you ensuring the cattle doesn’t rebel and things stay this way” … and you don’t get as much as to point out that what she’s planning is actually just the same old, except with putting herself in charge, i.e. nothing to do with supposed “equality for all” or solving humanity’s tendency to impose their rules on others? Or to try and drive a wedge between her and the Adversary, when there’s multiple potential angles for such attack? It’s a bit frustrating, in the sense it feels like you’re getting just railroaded to binary conclusion.
(for that matter, it’s just as weird that MC doesn’t get any options to address the Adversary and question its approach, when its evidently an AI that has gone rogue, who doesn’t have any actual basis --other than wild presumptions-- that its “solution” is an actual solution, and whose entire argument for entrusting it with control over the whole world is “just trust me, bro”, right after the reveal it’s spent last year deceiving you and everyone else)
I mean, not every game needs a “debate victory” option, but this one is quite suited for it, between the range of options it provides the player with for the most of the playthrough, including the conversations. Same for having the final fight slightly more involved that instant “Nah, i’d win”.
It’s OUT!!! YIPPIE!
Agreed! I would’ve loved the Nora ending to at least allow you to ‘succeed’ in talking her down if your presence was high enough. It felt as if i basically pressed all the choices with futility, and then the game launched on without me and threw me into the cliffhanger anyway
Right. And we all know how long these games take to make ![]()
we’re prob gonna get the sequel next year, don’t hold it against them tho. I prefer quality over quantity anyday.
Honestly, i was gagging… but not in the good way. Don’t get me wrong, I LOVE the game, but we’ve played most of it in the demo. Soo idk it just fell flat to me bcs i was expecting too see more ![]()
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Hi folks –
Both @Nerull and @MahatmaDagon posted exactly what they will be doing in the near future, so let’s move on from this and focus on the just released game in this thread.
Thanks!
Hi, could someone share a guide on raising your villainy score please? I tried to do a playthrough specifically for that but I wasn’t able to declare myself a supervillain by the end.
I went to Marseille, and killed 2 people. I am now realizing there’s a third opportunity for murder but I wonder what the options to max out the score are.
I thought the character will have character portraits in the game codex but aside from that the game enjoyable. Another great game mahatmadagon and team👍🏻
I want to echo some thoughts already here. This should really be labelled as Volume 1, or Part 1 or something like that. I’d dipped my toe into the beta thread but not really kept up to date with the development of this one, so having paid for it and having it finish so abruptly with really no narrative closure felt like I must have stumbled into a bad end or something. Instead I come to the forums and find out it’s something everyone is experiencing.
Seems I was right when I said eariler in this thread that there should be a warning about this that would protect the game from bad reviews.
I hate this, really, but I did tell you so.
Ooh it’s finally out, Congratulations on the release.
No games is truly protected from bad reviews, putting any kind of warning about how short it actually is would just deter players.
I have to be honest, I was really looking forward to this one, but it just really misses the mark for me. The obvious, big issue that most people have already touched on is that the game really feels like an extended prologue to me. The game ends right when things actually start to get tense. That’s not necessarily a bad thing on its own, but when you combine that with the fact that for a superhero game, there really aren’t that many high stakes fights, it feels like a massive letdown.
I’ve also got an issue with the characters. They’re all pretty flat and one-dimensional imo, especially Flit, whose only personality trait seems to be “bland good guy”. The stilted dialogue doesn’t help much, either. Anytime a character said something, it felt like they were either:
A) giving exposition
B) making a bad joke
Or
C) literally telling us what their motivations/character traits are
The few bright spots I found were the action scenes (though there were far too few of them, in comparison to the rest of the game) and the variety of choices. The action scenes were really well written, which is high praise coming from someone who usually doesn’t know what’s going on in a fight scene. I also appreciate that the different powers all got to shine in their own ways, and all the different ways you could approach situations.
Unfortunately, though, I’d say overall I don’t recommend the game, due to the abrupt ending, lack of tension/meaningful action, and poor character work and dialogue. The writing for the action scenes and variety in choices just isn’t enough to save the game, in my opinion.
It’s very hard to talk about this because the subject being repeated ad nauseam is essentially a giant elephant in the room. It’s hard to talk about anything else.
Everything else is good. Genuinely. Lots of variations, couple hidden paths, customization, etc. But it’s just… I can’t ignore the elephant!
I don’t care that it’s a cliffhanger. But it feels like it didn’t even end, just abruptly had the story put on pause.
I’m aware of future plans for this, either on a sequel or updates. But I don’t have a Time MC’s powers. I can’t judge what something will be; only what it is now.
And it’s good, but god that ending. Cliffhangers are fine, but instances like this, fhe story just feels incomplete rather than a chunk of a larger story. Like if Star Wars ended with playing Leia’s full message, leaving out the Vader duel, death star blowing up, etc. It just… it’s just not finished.
To preface, this is not hate targeted at anyone involved in the creative process of Unsupervised, nor a post meant to assign blame. I know for a fact that this botched release is no fault of the authors. WftW and Ghost Simulator provide proof of both good writing and intention in spades. Maybe Unsupervised was rushed out to fill a content drought, or conform to a corporate deadline…
As a long-time forum lurker who actually made their first post on the Unsupervised WiP thread, who helped playtest the game (minor contributions), and wishlisted the game on steam the very moment it appeared, I would never have done such things if I were not hooked by Unsupervised’s concept, depth, and freedom of choice, from the moment the first demo was updated. Now, I can’t help but feel betrayed.
When the release date was pushed from 2025 to 13 June 2024, perfectly coinciding with my end-sem exams, it was as though Christmas came early. Then the monkey’s paw revealed itself: the actual, full, completed game that CoG quality control saw fit to approve… ends not even five pages after the WiP demo left off.
Ending the story on that cliffhanger lowkey gives me Zack Snyder’s Rebel Moon: A Child of Ice and Fire vibes. Hero gathers a group of tropey characters together. The story, barely past the threshold (by Hero’s Journey structure), has just begun… and then it, kicking and screaming, is forcefully strapped to a gurney to be vivisected into a pointless sequel and a brood of grotesque DLC-children. Sound familiar?
BUT AT LEAST PEOPLE WATCHED REBEL MOON KNOWING THAT WAS PART 1 OF X
Nowhere on the advertising did I see a Volume 1, Part 1 of Series, or even a warning along the lines of this ends on a heavy and sudden cliffhanger. PLEASE FIX THIS, CHOICE OF GAMES. I can’t say this enough, and I know I’m not speaking for myself. Half of the posts on this release thread (including mine) are rightfully incensed about paying for an incomplete story on blatant and false grounds.
Not adding such a disclaimer, intentional or not, is disrespectful, deceptive and the height of scummy anti-consumer practices. If you, CoG, do not take responsibility, expect more critical reviews, more refund requests and more customers and writers driven away to more consumer-friendly platforms like Twine.
I think I’m going to ask for a refund, because my student debt doesn’t leave me with enough $ to spend on the exact game I’d already read 100x for free.
Sorry for the rant, I’m just frustrated ig lmao xD
Hello,
Just a quick comment to say two things.
-
the game is rather well made, the story and characters are interesting (although female characters don’t seem to get as much screen time as male characters), I love the clever use of some superpowers (like Time Manipulation) and it’s well written (but with frequent grammatical mistakes here and there ; I’m not even fluent in english, so if I saw them, everybody did).
-
not mentioning that this game is only the first part of an incomplete story is really disrespectful and dishonest. Maybe I would have bought the game anyway, but at least I would have had a choice. Now I feel like I’ve been scammed, and that’s not a nice feeling after playing a game.

Please don’t do that again.
Without a doubt, the game itself is worth buying.
It’s the abrupt ending that’s the main issue. Could’ve had a “Next time on Unsupervised” Because let’s be honest it feels episodic. Poor execution.
I don’t even know where the story is heading because there’s no ‘We beat that guy & we win the game’ type of antagonist.
If you’re evil, you did something you can’t come back from, well who’s gonna stop you?
Yeah, need to call it vol 1 or episode 1.
