@God_of_Demonz you do know that these little kitties will grow to be about 650 poundsâŚjust think how big of a litter box you would need to carry around with youâŚ
About the fighter path that is still worked through without adding wand waving. But it will lean more to a duelist type of style where speed and finesse will be the class strong point.
And actually if you make the right decisions before you journey into the woods, you will be able to select that option. But the only way to get that path arc is to try the same sex romance path that states that you had a romantic interest. But in the long run you will find the source of who is watching you with interest.
@assassinsat If you find any grammar issues can you give me a partial sentence, MS Word and Grammarly sometimes miss stuff when I toss in the code.
And the answer to your question is in my 3rd paragraph response to God_of_Demons.
@Blackheart Thank you very much, and that gives me encouragement to continue forth.
@Aquila Sorry about the very tardy response but I missed that first question. The answer is this: I never gave it a full though, but as I think about it yes it can play out. But when dealing with bdsm, I think only implied meaning should be presented with an option, so to leave it to the playerâs imagination. So tl;dr a possible mention alluding to more randier things is quite possible.
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Since it has been brought up a couple of times I will give this little tidbit of information, and the way I have things planned out. The journey in this game is that the destination is your goal, but is it really? As I mentioned before, you will be able to break away from the narrative of the game if the MC chooses to go their own way, but that route will not give you the whole story. Just the MCâs story and what/if any effects they would have on the world.
I have this game planned in stages where 1.0.0 is the full beta release. 0.1.0 Is the intro so as you guessed it I have nine more stages to go. I tend to reserve 9 as a indicator a full segment release. So 0.1.9 would mean a lot of new content than needs to be tested. If each segment comes close to the intro *shudders at the thought* we are looking at 70k-100k words, so this will take some time, but the good news is; this tale has been itching to get out for nearly a decade so that is boon. Knowing the story and where it is goingâŚonly have to write it now XD.
The way I am going to go about making this game is this way, Do all of the main story segments first, so people will see where the part of the story is going. This includes all romance paths and divergent paths from the narrative. Then go back and add in all of the random encounters (There will be set fixed encounters already preplanned so yes there will be combat) but you will see in text Random Encounter: True/False but no battle as it will be added in later.
Now I do need a little input help on a segment of code that has me perplexed. It works perfectly fine with the mage path but Ranger/Shadow path it will break and only allow for the beastriry to be selected. Heh I know I am pushing the limits to Choicescript_stats.txt but if I add a button it would hinder a hosted release I do believe. I would prefer not having to make a wikiâŚ
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*label Additional_Info
*choice
#Additional information
*goto ADD_I
#Resume Game
*finish
*label ADD_I
*choice
#Bestiary
*goto animal
*if ((ismu) and (job = âMageâ))
#Known Mage Spells
*goto mage
*if ((ismu) and (job = âRangerâ))
*goto ranger
*if ((ismu) and (job = âShadowâ))
*goto shadow
*selectable_if (map) #World Map
#World Lore
*goto Lore
*label animal
*choice
#Return to top menu.
*goto Additional_Info
*if (cat) #Shirka
(Execptionally Rare)The shirka is the largest known feline known to every to be seen. The large preditoray cat weighing in at close to 650 pounds and measuring just under eleven
feet in lenght. The most destinguishing feature of these great cats are the foot long canines and twin tails.
*goto animal
*label Ranger
*choice
#return to top menu
*goto Additional_Info
#Charm Animal
Will attempt to charm an animal to your side. Some highly train and loyal animals can resist this spell.
*goto ranger
#Summon mount.
Will summon a mount if there are any near by. Once summoned the summoned animal will stay with the ranger until released from service or if the animal or Ranger dies.
Can only be used once.
*goto Ranger
*label Shadow
*choice
#Return to top menu.
*goto Additional_Info
#Bind Animal
Will attempt to bind an animal to you will, some animals will try and resist.
*goto shadow
#Summon Mount.
Will summon a mount if there are any near by. Once summoned the summoned animal will stay with the ranger until released from service or if the animal or Ranger dies.
Can only be used once.
*goto shadow
*goto shadow
*label mage
*choice
#Return to top menu.
*goto Additional_Info
#Force Bolt
(20 mp normal cast cost) Bolts of force shoot from the cast hands unerringly strike the casterâs target.
*goto mage
#Tongues.
(10mp flat cost) Temporarily be able to speak and understand a foreign languge.
*goto mage
#Spark
(20mp normal cost) Sends forth a small spark of lighting from your finger tips towards a target.
*goto mage
*goto mage.
*label map
*goto additional_info
*label lore
*choice
#Elven history
Blah blah
*goto lore
#World History
Yadda yadda
*goto lore
#The Patheon
Like list of the deities!!!
*goto lore
#Return to top menu.
*goto additional_info
*goto lore
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