I’ve begun work on my new game, Touch of Lies! This is very much a work in progress, I have most of the story planned out and I am very excited to work on something like this!
I have decided for this game to have more randomized outcomes during action scenes, with your choices still affecting the game. The randomized outcomes will probably not happen when you pick a choice during a conversation or stuff like that, sometimes your stats can help you with an outcome and there is no wrong way to go through the story. Your stats are there to have a better understanding of your character and are not really that heavily relied upon in outcomes.
I have tried to implement this in the later parts of the prologue and I will see if it works well with the story.
Trigger warnings: violence, death, swearing.
Synopsis: This story will have you starting off as a child growing up in the slums of Hvinir without any parents or guardians. You will meet a thief guild called, Haven, who take you in and teach you skills varying from strength to knowledge. When you grow up you will be sent to the Hvinir Castle, where you will be tasked with stealing a very highly secret valuable to keep the guild running.
Will you get caught? Will you get the honor of learning secrets the royal family hides? Will you successfully solve a murder?
Play as male, female, non-binary.
Choose the genders of seven different romance options.
Romance a flirty prince/princess, the stone-cold sibling of the prince/princess, your protective childhood friend, a playful knight, one kind noble friend of the castle, and finally a mysterious servant.
Are you shy and kind or quick-witted and sarcastic? Maybe you are stone-faced and stoic. Your choices affect your personality.
Will you learn the history behind the mysterious valuable and will learning the history cause you to change your mind on stealing it?
Will you be able to save the guild?
Can you save the one’s you love most or will you be the one to cause their deaths?
Let’s hope you don’t get the ending in which you die…
Word count in the published version: 26,000 Working on: Chapter 1
I live the story so far I can’t wait for more but it’s a little hard to distinguish between the male characters you should add a little more discription on them. Bookmarked this good luck in the future.
This was good! Though there’s a typo in the “Im tired” choice, because it says “Im tried” instead. I don’t know if it’s just me but, I also couldn’t continue the game after I selected that option, it just loaded forever
Btw, I wish there was some more info about the game in your description! Who are the characters? What’s the main plot? And etc. Anyway, I’ll wait for an update ^^
I’m going to go check that out right now. I kinda suck at summaries and the story isn’t even that developed yet so but I will try to fix it! Thank you very much!
Pronoun mismatch “You see her frown and scrunch his nose. “I don’t like you, you know? You won’t steal Euphemia and Drogo from me.” He warns you.” Mia is female here.
Well it’s a little easier to distinguish between the females but maybe a proper introduction listing the characters and a general discription. the introduction to most of the characters is a little chaotic. Maybe I’m just nitpicking after another chapter or two it’ll probably be a lot easier to remember there names and figure out who’s talking.