Thanks for doing this again, will be fun to see how it changes. And good for y’all too, since it gives another sale you can do.
Also, go Toaster go! Got sixth last time, finished just out of the money. Not sure the odds of making it into the top ranks when Samuel’s newest is currently running away with the votes, but hope springs eternal.
Titles that made less than X dollars, I think. We don’t know what X is but it’s not very high as these things go.
@andymwhy I mean, higher is better, but at the same time being on this list at all is a bit of a mixed blessing. Being sixth even more so, since the top 5 are part of the promotion and sale if last year is any indication.
@Jacic Good luck! Hopefully one of us can make it this time out.
Paradox Factor might be the hardest ChoiceScript game I’ve ever played. Although I can’t help but be impressed at its uniqueness, it’s also so tortuous that I can’t say I actually liked it.
This is all about the all-time gross revenue of a game, and unfortunately the forum’s poll system only allows 50 options.
*** Edit
Hm. Looks like I made a mistake. The Mage’s Adventure is really too recent to have been included here. However, I don’t want to redo the poll at this point. I’ll probably give it an honorable mention (assuming it stays in the top five) but take the other top five.
In my opinion Lost in the Pages was one of the best HG games I’ve played this year, well, last year technically speaking. Really unique concept, great stories (It would’ve been really cool if all the different stories in the game were written by different people as community writing project lmao.) and overall just a really enjoyable game.
Lost in the Pages was written by four people (including me) as a sort of community project. There were other writers involved on the way, but unfortunately not all stuck around until the end or contributed in a meaningful way for whatever reason. It was fun to do, but really difficult to pull off logistically speaking.
I admit I’m surprised by what is and isn’t on this list. So many of these games are by people I know are amazingly creative and competent writers at the very least, and it’s hard to imagine how they could possibly have a lower all-time gross revenue than some that aren’t on the list that are poorly plotted, poorly constructed, and poorly written. (And no, I won’t be naming names.) Maybe free-to-win games bring in more ad revenue than I would have guessed?
“The Harbinger’s head” and “Double cross”, in my opinion, are amazing! not perfect, but the story flows really well and I really liked them when i played them. I feel like the main problem with a “ok” story is that while you play it you might have a good time but then after a while you end up forgetting about it. Well it’s not the case with these two, I still remember them VERY well to this day!
Zombie Exodus: Safe Haven
Zombie Exodus
Wayhaven Chronicles: Book One
Samurai of Hyuga
Wayhaven Chronicles: Book Two
The Lost Heir: The Fall of Daria
Samurai of Hyuga: Book Two
War for the West
Tin Star
Community College Hero: Trial by Fire
The Aether: Life of a God
Fallen Hero: Rebirth
Life of a Wizard
Hero or Villain: Genesis
Evertree Inn
Samurai of Hyuga: Book Three
The Lost Heir 3: Demon War
The Lost Heir 2: Forging a Kingdom
Breach: The Archangel Job
Life of a Mobster
It does include the add-ons, so the ZEX games has a bit of a leg-up there.
And yes, you are 100% right about the disjunct between this list and “what people are talking about.” Which we frequently articulate, but very rarely do people listen to us when we say things.