Yeah, that’s completely fine imo. I think most games here handle relationship changes that way. Makes sense to increase the relationship with a character when you choose something they like and decrease it when you do something they dislike.
If they they have knowledge of the choice or are present when it’s made, anyway. Personally, I don’t really like relationship changes on a choice the character has no way of knowing about. Not that I saw it in your game so far, I think.
But that’s just my preference. Some people are completely fine with it. Do what you’Re more comfortable with/think fits better.
Also sorry for the monologue haha
It should work? I’ve never coded in ChoiceScript (or used the save plugin) myself lmao
Is the startup the only place where “mygame” is defined? If so, then it should just work if you change it to “noircurse”. I think.