I’d assume they pray for you, or use herbs and magic.[quote=“Sammysam, post:2976, topic:2514”]
treating it only as stat buster
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Wouldn’t we want to avoid pregnancy while planning revenge on a man who killed our family?
Though I agree it could be more non optional, I was actually surprised a pregnancy didn’t happen sooner though.
And I will continue to make (apparently condescending) jokes as I see fit. The opportunity was too good to pass up. Regardless of your tone and seriousness.
Yes, exactly that’s why it is immersion breaking. (MC can do magic omg, do you really want to tell me that there is no way for them to prevent a pregnancy? That magic couldn’t even be safer as the for us conventional contraceptives? Really? What’s wrong with this worldbuilding?!)
And about the stats, uhm, if I remember right your question was in relation to part 3 and anyway, the pregnancy got rewarded with stat boosts to army morale and citizin approval. So it did bust stats, that’s a fact. Maybe the non-romancing MCs got a different reward I can’t say, but even in that case the pregnancy was seemingly used as a way to define what reward the MC got. So yes, it is a stat buster.
I know, I was the one who asked about it, even when the answer I got was…not that informative, also because I think that the point of me wanting to know how to avoid that scenario got lost somewhere.
And hey, I thought, well, can’t change that now anymore, so try to make the best out of it. But honestly? I have a problem to believe that such a basic mistake considering player agency and storytelling could happen in an otherwise so well-rounded game.
Literally, for the most people I asked it seems to be a nobrainer to not force a pregnancy on the player stand-in. And even if the story should dictate it then it’s clear to leave the way the MC feels about such a big change by the player. Really it’s a non-brainer.
And that’s why I have a really hard time to understand and to believe how such a good game makes such a mistake exactly in that scenario, really.
I certainly don’t expect any changes (because that’s anyway to late for that), but I really hope that in future games @Lucid may will treat that topic differently, especially for people playing a female MC, because otherwise I really liked this games.
@Sammysam Yes, the games have been written and the part you didn’t care for was written over 2 years ago for LH2.
But I can tell you this:
If you weren’t pregnant by the end of LH2, you won’t become pregnant in LH3. The actual ‘birth scene’ is not done ‘on camera’. Instead, there is a time skip to when you have your child. Any stat increases that you gain by having your own child for your heir can also often be gained through the child you saved in the prison.
I’m sorry that becoming pregnant was such a major thing for you, but I can say that it was done tastefully and that it’s not a major plot piece. Many players will play the entire game without it.
I don’t think you see what is my problem with that scene. It’s really mostly about the lack in player agency here, specifically for players of female MCs.
I mean I could try to explain even more in depth what I mean with that and what I mean with unfortunate implications etc, but I somehow get the feeling that you don’t really want to hear any critique about that? Considering that you dismiss it as me “not caring” about that part, so I will excuse myself from this thread.
Anyway, thanks for an otherwise great game series and much success for LH3 ( Especially as my hope that MC can adopt that child seemingly got not disappointed, what makes me really happy. )
The MC is a Prince or Princess, head of a Noble Family as well as eventual King or Queen of Daria. Historical precedent shows that anyone in such a position has very little actual agency in such matters. You must do your duty to see that your house and lineage survives. Even with magic there are somethings that can’t be bypassed, their must be an heir for stability in a feudal nation. Now are there way around that, yeah sure. The MC can become Immortal, but most of those path’s tend to be evil.
Personally I hope I can turn the MC into a Lich Lord/Vampire Lord following the culmination of the Necromancer Prestige class and Vampire Lord prestige class. Preforming some sort of nation wide spell that turns all living beings into undead creatures under the MC’s immortal control would be amazing.
There’s apparently an option to adopt the orphan from LH2, so this doesn’t hold water as an argument for why pregnancy should be non-optional for some MCs.
Admittedly I’m not sympathetic to historical realism as an argument against player choice to begin with.
I won’t get into magical birth control, except to say that perhaps the MC has been using it all along? All we know is that a physical relationship ends up with having a child. Did something not work? Was nothing in place? It never gets mentioned.
I am not making any statements about woman’s rights or anything else in this game. At the time I wrote this, I just thought that it would be interesting for the MC to have a child. It should be noted that this is not a gender bias, since the male MC will also have a child at this point.
@Lucid
So it’s always end up having child? Why i got an option then?
Edit:I romance Petra/Peter. I got the option when after mc and petra/peter back from temple, he/she will kiss mc and I got option to sleep with her/him or not,if I choose sleep with him/her mc(or petra) will end up pregnant(or petra),if choose not sleep with her/him petra(or mc) not pregnant to the end of part 2
Well that option is in LH3 then and would not be on the mind of the MC in LH2. Plus in the setting Daria seems to be set up as a Feudal monarchy with those monarchs ruling by the Divine right to rule. This right is passed by blood. If it was based on Imperial Rome where adoption was considered to be equal to birth and carried the same weight if not more then I could see the adopted child being your heir as not a problem. But having the adopted child be your heir in the setting as it is set up at the moment would probably lead to massive problems later down the road as Nobles would not see it as the a true heir. Honestly the lack of a blood heir should lead to massive instability unless the MC puts in reforms, or even reforms the government into another type. Say a Noble Republic, or even a democracy.
I agree that historical realism should not be used as an argument in a story with wizards, elves, and dragons. That is most of the time, it should not be used. But when the setting calls for noble houses and a feudal monarchy with the divine right to rule as the basis for that monarchy then certain things are to be expected or else it fall in on itself.
@Vattena That’s right. Although it was joked about, this really is your choice. If you have a physical relationship, you will get pregnant. As I said, I won’t speak about ‘magical birth control’ or its effectiveness, except to say that it may or may not have been used, but it never gets mentioned. The problem some people have with this is that they want another choice so that you can have a physical relationship and also choose whether to have a child or not.
@rapter200 I agree that there is an interesting discussion surrounding the bloodline and whether to have a child, but I believe that the current discussion has nothing to do with this. People are wondering about the player’s right to choose whether or not to have a child.
All in all, the argument above can be boiled down to someone complains about the fact that they don’t have the common sense that sex=pregnancy in a medieval fantasy. I am honestly more surprised that there aren’t more MC’s bastards running around. Though it was mighty big of you not calling them out.
Why does someone need to be “called out” for expressing their desire for increased agency in a choice game?
In Life of a Wizard (same setting) you could magically swap your own baby into someone else’s womb without them noticing, I don’t see why magical birth control is an absurd proposition.
We aren’t getting on Lucid’s case or demanding changes to the already published game. Just saying that going forward, a choice would be preferable.
PS: I am personally playing the most shmoopy playthrough possible where my princess is going to end up all domestic with 2.3 kids and a dog. But in reading the thread I noticed some comments about people who don’t want to include pregnancy or bio kids in their game, and I wanted to voice my support for them.
Giving modern morals and predispositions to both a medieval world and a fantasy world is lacking common-sense.
@Sammysam 's feedback is legit feedback as is every single other person’s here. @Lucid acknowledged it and stated his position, so its time to move on and not try to litigate spilled milk.
Not only should you never assume anything when you are dealing with another’s fantasy world but to think your common-sense applies to any historical epoch other then your own is also amusing.
There’s a difference between voicing opinion for a cause and simply looking for a reason to be offended. Can we get back to talking about how long the copy edit will take and why nobody plays thug? That feel like a more productive use of our time.
Actually the one about getting offended by pregnancy in game is the one you’re looking for, this is merely pointing out the lack of logic behind the accusation against the author. You got the wrong victim to be offended by.
No reply is required.
Edit: I stand by my non biased and fair statements
I beta tested for Lucid all the games of Trilogy and I am a girl. And I crearly found normal get pregnant in the setting is not forcing you anything and is natural. Is not morbid or anything like that. Both male and female experience the paternity in similar way and is well explained. Isabel I Spain commanding wars pregnant and it was not fus about convenience of times.
You don’t want have babies in a medieval setting don’t have sex repeatedly with anyone it was that way and it happened.
The beauty of Lucids’s games lies in their simplistic settings with rich characters and capable story telling. Even in the case of fantasy it is still very much grounded in a famliar reality and binded by common logic, which in this case is a mix of a standard medieval knight tales in a LOTR setting with a hint of elements of what I always assume was Pokémon. His stories and game sales because they are easy to relate by almost anyone familiar with the subject, his worlds seem more engaging because it’s build on logics that we are accustomed to. Introducing out of place logic such as birth controls, even in fantasy, can quickly alienate many fans , with Mediclorians being a prime example.